E-Book, Englisch, 480 Seiten, E-Book
Chopra Google SketchUp 8 For Dummies
1. Auflage 2010
ISBN: 978-1-118-01659-6
Verlag: John Wiley & Sons
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
E-Book, Englisch, 480 Seiten, E-Book
ISBN: 978-1-118-01659-6
Verlag: John Wiley & Sons
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Go 3D with Google's exciting architectural design software forMac and Windows
Whether you need to learn 3D modeling for business or you'rejust eager to see what you can create, Google SketchUp andGoogle SketchUp 8 For Dummies are for you. Available in botha free hobbyist version and a full-featured professional version,SketchUp explodes the myth that 3D modeling software must becomplicated to learn and use. This book will take you step by stepthrough downloading and using both versions on both Mac andWindows. There are even video walkthroughs on the companion Website.
* Google's exciting 3D modeling software offers hobbyists as wellas architects, engineers, and industrial designers a lesscomplicated tool for architectural rendering, urban planning, setdesign, game design, and other uses
* This guide explains both the free and professional versions forboth Windows and Mac
* Covers the basic concepts of 3D modeling and how to build a 3Dmodel, print or share your work online, export your drawing toanother design package or Google Earth, and create a detailed setof plans
* Companion Web site features video walkthroughs
Google SketchUp 8 For Dummies gets you up and runningwith 3D modeling quickly and easily.
Autoren/Hrsg.
Weitere Infos & Material
Introduction.
Part I: Getting Started with SketchUp.
Chapter 1: Meeting Google SketchUp.
Chapter 2: Establishing the Modeling Mind-Set.
Chapter 3: Getting Off to a Running Start.
Part II: Modeling in SketchUp.
Chapter 4: Building Buildings.
Chapter 5: Falling in Love with Components.
Chapter 6: Going Beyond Buildings.
Chapter 7: Keeping Your Model Organized.
Chapter 8: Modeling with Photographs.
Part III: Viewing Your Model in Different Ways.
Chapter 9: Working with Styles and Shadows. Chapter 10:Presenting Your Model Inside SketchUp.
Part IV: Sharing What You've Made.
Chapter 11: Working with Google Earth and the 3D Warehouse.
Chapter 12: Printing Your Work.
Chapter 13: Exporting Images and Animations.
Chapter 14: Creating Presentation Documents with LayOut.
Chapter 15: Diving Deeper into LayOut.
Part V: The Part of Tens.
Chapter 16: Ten SketchUp Traps and Their Workarounds.
Chapter 17: Ten Plugins, Extensions, and Resources WorthGetting.
Chapter 18: Ten Ways to Discover Even More.
Index.
Bonus Chapter 1: Exporting to CAD, Illustration, and OtherModeling Software.
Bonus Chapter 2: Building Your Own Dynamic Components.




