Designing Open Hypermedia Systems
MIT Press
In this book Kaj Grønbæk and Randall H. Trigg present a set of principles
for the design of open hypermedia systems and provide concrete implications of these
principles for issues ranging from data structures to architectures and system
integration, and for settings as diverse as the World Wide Web and the workplace.The
principles, which cover both hypermedia system processing and data structures,
reflect results from decades of hypermedia research, including the popular Dexter
hypertext reference model and the authors own extended object-oriented version of
the Dexter model. One important principle is the notion of links as first-class
objects outside the data. Emerging systems such as HyperWave, Microcosm, and Devise
Hypermedia apply this principle to extend the capabilities of the Web. The authors
also discuss the management of incomplete and dangling links, time-based media
including video and sound, support for collaboration and shared hypermedia
structures, worldwide distribution, and integration of third-party applications in
open hypermedia systems.
Grønbaek / Trigg
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for the design of open hypermedia systems and provide concrete implications of these
principles for issues ranging from data structures to architectures and system
integration, and for settings as diverse as the World Wide Web and the workplace.The
principles, which cover both hypermedia system processing and data structures,
reflect results from decades of hypermedia research, including the popular Dexter
hypertext reference model and the authors own extended object-oriented version of
the Dexter model. One important principle is the notion of links as first-class
objects outside the data. Emerging systems such as HyperWave, Microcosm, and Devise
Hypermedia apply this principle to extend the capabilities of the Web. The authors
also discuss the management of incomplete and dangling links, time-based media
including video and sound, support for collaboration and shared hypermedia
structures, worldwide distribution, and integration of third-party applications in
open hypermedia systems.
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