Buch, Englisch, 172 Seiten, Format (B × H): 152 mm x 229 mm
Applications from Brendan's Voyage
Buch, Englisch, 172 Seiten, Format (B × H): 152 mm x 229 mm
ISBN: 978-1-80270-320-7
Verlag: ARC Humanities Press
This book explores digital gameplay’s potential for transforming the way medievalists teach spoken and written language. The authors reflect on lessons learned from the implementation of the video game Brendan’s Voyage, which remediates key episodes from the twelfth-century poem, The Voyage of Saint Brendan the Abbot, a popular text translated from Latin into the Anglo-Norman dialect of medieval French. As the player participates in Brendan’s maritime quest (and the creation of the Brendan manuscript), the game conveys basic skills in spoken and written Anglo-Norman as well as cultural lessons about Francophone England, from the role of women in artistic patronage to the role of fantastic beasts in monastic imagination. This book positions Brendan’s Voyage as a case study whose production and use can offer insights that impact medieval studies, language pedagogy, the digital humanities, and educational video game design.
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Literaturwissenschaft Literaturgeschichte und Literaturkritik
- Geisteswissenschaften Geschichtswissenschaft Geschichtliche Themen Kultur- und Ideengeschichte
- Geisteswissenschaften Geschichtswissenschaft Geschichtswissenschaft Allgemein
- Geisteswissenschaften Geschichtswissenschaft Geschichtliche Themen Mentalitäts- und Sozialgeschichte
- Geisteswissenschaften Geschichtswissenschaft Alte Geschichte & Archäologie Vor- und Frühgeschichte, prähistorische Archäologie
Weitere Infos & Material
List of Illustrations
Acknowledgements
Introduction
Chapter 1. From Parchment to the Screen: Adapting the Anglo-Norman Voyage of Brendan
Chapter 2. Language Goals: Using Modern Language Pedagogies to Teach Medieval French
Chapter 3. Rendering the Middle Ages: Digital Project Design and Game Development
Chapter 4. Video Games as a Return to Medieval Sources: Exploring the Literary and Digital Otters of the Anglo-Norman Voyage of Brendan and Brendan’s Voyage
Chapter 5. Whither Brendan’s Voyage? Toward a Theory of Medievalism as Productive Limitation
Appendix. Student Experience Survey
Bibliography
Index




