Buch, Englisch, 455 Seiten, Paperback, Format (B × H): 178 mm x 254 mm, Gewicht: 887 g
Learn How to Program Apps for the Internet of Things
Buch, Englisch, 455 Seiten, Paperback, Format (B × H): 178 mm x 254 mm, Gewicht: 887 g
ISBN: 978-1-4842-3512-6
Verlag: Apress
The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’sand HTTPS. You'll also review new API's like Face ID and new design considerations, and look more closely at SSL and how to make IoT connected apps more resistant to hackers. The coverage of Apple Watch has been expanded as well. The Internet of Things is waiting — be a part of it!
What You'll Learn - Use Apple's native IoT Frameworks, such as HealthKit, HomeKit, and FaceID
- Interact with popular third-party hardware, such as the Raspberry Pi, Arduino, and FitBit
- Work with real projects to develop skills based in experience
- Make a smarter IoT with SiriKit and CoreML
Who This Book Is For
The primary audience for this book are readers who have a grasp of the basics of iOS development and are looking to improve their Internet of Things-specific skills. Intermediate to Advanced level. The secondary audience would be business decision makers (managers, business analysts, executives) who are looking to gain a rough understanding of what is involved in Internet of Things development for iOS.
Zielgruppe
Popular/general
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Macintosh Programmierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Webprogrammierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Programmier- und Skriptsprachen
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Handheld Programmierung
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion Ambient Intelligence, RFID, Internet der Dinge
Weitere Infos & Material
Part 1: Building Health Apps for the Internet of Things.- Chapter 1: Preparing the Foundation for Your First IoT App .- Chapter 2: Using Core Location to Build a Workout Tracking App.- Chapter 3: Using Core Motion to Integrate Physical Activity Data .- Chapter 4: Using HealthKit to Securely Retrieve and Store Health Data.- Part 2: Building Your Own Internet Things.- Chapter 5: Building Arduino-based Peripherals.- Chapter 6: Building a Bluetooth LE Hardware Companion App.- Chapter 7: Setting up a Raspberry Pi and using it as a HomeKit bridge.- Chapter 8: Building a web server on a Raspberry Pi.- Part 3: Building Apps Using Apple’s Advanced Internet of Things Technologies.- Chapter 9: Using tvOS to Build an Apple TV Dashboard App.- Chapter 10: Using watchOS to build an Apple Watch app.- Chapter 11: Using Face ID, Touch ID, and the Keychain for a Secure Internet of Things.