Buch, Englisch, 178 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 295 g
Reihe: Wireless Networks
Buch, Englisch, 178 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 295 g
Reihe: Wireless Networks
ISBN: 978-3-030-86907-6
Verlag: Springer International Publishing
Applications of MFG covered in this book are divided in three parts. The first part covers three single-population MFG research works or case studies in UDNs including ultra-dense D2D networks, ultra-dense UAV networks, and dense-user MECNs. The second part centers on a multiple-population MFG (MPMFG) modeling of belief and opinion evolution in social networks. It focuses on a recently developed MPMFG framework and its application in analyzing the behavior of users in a multiple-population social network. Finally, the last part concentrates on an MFTG approach to computation offloading in MECN. The computation offloading algorithms are designed for energy- and time-efficient offloading of computation-intensive tasks in an MECN.
This book targets advanced-level students, professors, researchers, scientists, and engineers in the fields of communications and networks. Industry managers and government employees working in these same fields will also find this book useful.
Zielgruppe
Research
Autoren/Hrsg.
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Weitere Infos & Material
1. Overview of Mean Field Games in Wireless Networks.- 2. Introduction to Mean Field Games and Mean-Field-Type Games.- 3. A Survey of Mean Field Game Applications in Wireless Networks.- 4. Mean Field Game Applications in Ultra-Dense 5G, 6G, and Beyond Wireless Networks.- 5. Multiple-Population Mean Field Game for Social Networks.- 6. Mean-Field-Type Game for Multi-Access Edge Computing Networks.