Buch, Englisch, 384 Seiten, Format (B × H): 174 mm x 246 mm
A Practical Guide
Buch, Englisch, 384 Seiten, Format (B × H): 174 mm x 246 mm
ISBN: 978-1-032-99046-0
Verlag: Taylor & Francis Ltd
This book provides a one stop shop for those interested in teaching about disruptive technologies as part of a wide variety of school subjects. It explores the technologies that are likely to have a profound influence on our society in the coming years and offers advice and guidance on how to devise, teach and assess a relevant curriculum.
Divided into two parts, the first examines the nature of disruption that technologies cause. It describes in depth what each technology does, how it works, who uses it and what for, and how this might be disruptive along with positive and negative implications. The technologies include:
• Additive Manufacture
• Artificial Intelligence
• Augmented Reality
• Big Data
• Internet of Things
• Quantum Computing
• Programmable Matter
• Neurotechnology
• Robotics
• Synthetic Biology
Part two suggests practical ways teachers could ‘Look Sideways’ and collaborate to teach and assess learners aged 11 -18 in these disruptive technologies so that they can successfully take up new employment opportunities and contribute fully to the debate of how those technologies affect our society.
Offering comprehensive guidance on the teaching, learning and assessment of disruptive technologies, this will be valuable reading for teachers, school leaders, teacher educators and those responsible for curriculum development.
Zielgruppe
Postgraduate, Professional Practice & Development, and Undergraduate Advanced
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik Allgemeine Didaktik Naturwissenschaften, Mathematik (Unterricht & Didaktik)
- Sozialwissenschaften Pädagogik Schulen, Schulleitung Weiterführende Schulen
- Sozialwissenschaften Pädagogik Schulen, Schulleitung Schulleitung, Schulentwicklung
Weitere Infos & Material
1. Defining, Exemplifying and Experiencing Disruption 2. Disruptive Technologies and the Future 3. Additive Manufacture in Depth 4. Artificial Intelligence in Depth 5. Augmented Reality in Depth 6. Big Data in Depth 7. Internet of Things (IoT) in Depth 8. Neurotechnology in Depth 9. Programmable Matter in Depth 10. Quantum Computing in Depth 11. Robotics in Depth 12. Synthetic Biography in Depth 13. An Introduction to Part 2 14. Identifying Relevant Curriculum Areas 15. A Disruptive Technology Curriculum for the Secondary School 16. Teaching about Disruptive Technologies 17. Teaching the Technical Skills of Using Some of the Disruptive Technologies 18. Teaching the Criteria for Disruption 19. Assessing a Disruptive Technology Curriculum 20. Closing Remarks




