Buch, Englisch, 696 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 343 g
Theory and Practice
Buch, Englisch, 696 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 343 g
ISBN: 978-1-5296-9250-1
Verlag: Sage Publications
Cultural Studies: Theory and Practice remains the indispensable guide to studying culture for students. This new edition moves through foundational theories, global perspectives, and contemporary debates on power, identity, and social justice. Covering theorists from Hannah Arendt, Stuart Hall and Michel Foucault to Judith Butler, bell hooks, and Achille Mbembe, it empowers students to think critically about the world around them and connect theory to real-life contexts.
This sixth edition has been extensively updated and revised by Zaki Nahaboo and Poppy Wilde, who have reshaped and refreshed the text to reflect current debates, emerging areas of research, and evolving global perspectives across the field.
In this sixth edition you will find:
Broader coverage of the Anthropocene, intersectionality, and identity politics;
Fresh critiques of Western dominance, with voices from Africa, Asia, and Latin America;
A brand new chapter on Video Game Cultures exploring everything from avatar representation and player identities/communities, to interaction and agency, queergaming, and eco-critical perspectives.
Unrivalled in coverage and trusted worldwide, this is the essential companion for all students of cultural studies, popular culture, media and communication, and social and political theory.
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1: An Introduction to Cultural Studies
Chapter 2: Conservativism, Marxism, and Critical Theory
Chapter 3: Post-structuralism and the Linguistic Turn
Chapter 4: Modernity and Postmodernity
Chapter 5: The Fundamentals of Globalization
Chapter 6: Subjectivity, Identity, and Agency
Chapter 7: Affect, Emotion, and Embodiment
Chapter 8: Gendered and sexualized subjects
Chapter 9: Racialization, Ethnicity, and Nation
Chapter 10: Youth, Style, and Resistance
Chapter 11: Television, Texts, and Audiences
Chapter 12: Digital Media Cultures: Networks, Economies, and Power
Chapter 13: Digital Game Cultures: Texts, Industries, and Players
Chapter 14: Space and Citizens, Publics and Policies




