Buch, Englisch, 112 Seiten, Format (B × H): 152 mm x 229 mm
Buch, Englisch, 112 Seiten, Format (B × H): 152 mm x 229 mm
ISBN: 978-1-041-40244-2
Verlag: Taylor & Francis Ltd
Breaking into Sound Design for Video Games is dedicated to anyone who has ever dreamt of creating audio for video games, yet is unsure of where to begin, or what the entire process entails. This concise yet comprehensive guide provides an easily digested overview of everything that an aspiring video game sound designer should be aware of while beginning their journey and beyond.
Careers in video game development are available to anyone who is willing to take the leap, maintain focus, and work hard; and it can also be one of the most rewarding, enjoyable, and lucrative professions in the ever-expanding technical job market.
If you share a passion for playing video games and working with audio at any level, then this guide will provide you with the toolsets and insight to be set up for success along the way, as well as the encouragement and confidence to push toward your ultimate goals.
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
01. Inspiration
02. Timeline
03. Education
04. Gaming
05. Sound Design vs Composing
06. Core Audio Skills
07. What is Game Sound Design?
08. Sound Libraries & Recording
09. DAWs & Plugins
10. Video Tools
11. Making Reels
12. Audio Middleware
13. Game Engines
14. Sound Hooks
15. Version Control
16. Website & Admin Tools
17. Conferences & Community
18. Types of Jobs
19. Job Hunting
20. Interviewing & Sound Tests
21. Putting Your Best Foot Forward
22. Gems of Motivation




