Buch, Englisch, 244 Seiten, Format (B × H): 156 mm x 234 mm
Speculative AI and Generative Design
Buch, Englisch, 244 Seiten, Format (B × H): 156 mm x 234 mm
ISBN: 978-1-041-07276-8
Verlag: Taylor & Francis Ltd
Artificial intelligence is transforming work, politics and culture at an unprecedented rate. Universities are at the frontlines of change and academics are confronted daily by AI’s impact on teaching, research and institutional life. This book situates the rise of AI within its larger cultural context, tracing its origins in myth, fiction and computational history. It explores urgent questions around the impact of AI on scholarship and ideas of the university. What happens to universities when AI outperforms humans in writing and most other tasks? What happens to design when the tools are smarter than the users?
The book explores a series of design fictions using AI itself as a speculative material. These include a metaversity, where students attend as avatars and academics are disciplined by algorithmic tribunals. In another writing is obsolete, and student work is evaluated through prompt logs. A dark academia novel pictures an “undead institution” enacting empty rituals long after their functional and symbolic roles have disappeared.
With a unique blend of historical analysis and experimental methods, this book examines the ways in which generative AI may support or undermine different ideas of the university.
Zielgruppe
Academic, General, Postgraduate, Professional Practice & Development, and Undergraduate Advanced
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Daten / Datenbanken
- Geisteswissenschaften Literaturwissenschaft Literarische Strömungen & Epochen
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein Soziale und ethische Aspekte der EDV
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Maschinelles Lernen
- Geisteswissenschaften Kunst Kunstformen, Kunsthandwerk Installations-, Aktions-, Computer- und Videokunst
- Geisteswissenschaften Design Grafikdesign, Kommunikationsdesign
Weitere Infos & Material
Chapter 1, Introduction: Dark Materials Chapter 2, Speculative Engines: Research Fiction and Story Shapes Chapter 3, Navigating Artificial Spaces Chapter 4, Lagadia: An Augmented Design Fiction Chapter 5, Ideas of the University: One Hundred Years of Campus Fiction Chapter 6, The Metacampus Library Chapter 7, Artificial Institutions. Bibliography. Index




