Buch, Englisch, 104 Seiten, Format (B × H): 151 mm x 228 mm, Gewicht: 179 g
Reihe: Corwin Teaching Essentials
A Scannable Solution for Your Classroom
Buch, Englisch, 104 Seiten, Format (B × H): 151 mm x 228 mm, Gewicht: 179 g
Reihe: Corwin Teaching Essentials
ISBN: 978-1-5063-3177-5
Verlag: Sage Publications
Engaging, interactive learning—right in your students’ hands!
What if your students’ mobile devices became an instructional asset rather than a distraction? Discover how free, scannable technology can enrich learning while captivating students. Best of all, these technologies are easy to implement within your classroom.
Monica Burns offers user-friendly strategies and tips in this quick-read guide. Get ready to:
• Learn about QR codes and Augmented Reality (AR)
• Reach each student with new, hands-on learning opportunities
• Embrace the ACES Framework for teaching with scannable technologies: Access, Curate, Engage, and Share
• Promote self-directed learning and showcase your students’ creations
• Leverage technology to connect your classroom with families and the community
Don’t miss this opportunity to become a leader in digital learning!
"Burns provides practical ideas for integrating QR and AR in the classroom. As AR and QR continue to play a bigger role in education, this book is a great starting point for teachers to integrate engaging tools and strategies in their classrooms."
Zachary Walker, Professor and Educational Consultant
National Institute of Education, Singapore
"This is a book that you won’t want to put down. I found the suggestions so exciting that I wanted to try them out immediately, and I couldn’t wait to see what valuable prompts for learning the next page would reveal. This easy read is packed with practical applications."
Debra Las, Science Teacher
Rochester Public Schools Rochester, MN
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Introduction
Chapter 1. The ACES Framework: Access, Curate, Engage, Share
ACES Framework
What Do I Need to Get Started?
What if. ?
Chapter 2. It’s Not Just Black and White: A Case for QR Codes
What Is a QR Code?
QR Codes in the Classroom
How Do I Create a QR Code?
How Do I Scan a QR Code?
How Do I Distribute QR Codes?
Different Types of QR Codes: An Internet of Possibilities
Extra Options for Taking It Further
Deeper Learning With QR Codes
Chapter 3. Jump Off the Page: Augmented Reality 101
Augmented Reality 101
Ready to Go Augmented Reality
Thoughtful Integration of AR
Designing AR Experiences
Deeper Learning With Augmented Reality
Chapter 4. Access Is Empowering: Resources for Self-Directed Learners
Easy Access = Solution
Pages and Spaces = Perfect Placement
Everywhere Access = Self-Directed Learners
Deeper Learning: Access
Chapter 5. Curate to Guide Learning: Picking the Perfect Resource
Curation 101
Curating to Differentiate
Deeper Learning: Curate
Chapter 6. Engage and Excite: Motivating Students With Tech-Friendly Tasks
From Gimmick to Gotcha
On the Move: Scannable in Action
QR Codes Versus Augmented Reality
Deeper Learning: Engage
Chapter 7. Share Student Creations: Give Digital Projects a Space to Shine
Content Creators
Sharing in Spaces
Deeper Learning: Share
Chapter 8. Student and Stakeholder Engagement: Setting Your Community Up for Success
Getting Families Hooked
Transforming School Community Spaces
Deeper Learning: Community
Conclusion: Taking It Back—Actionable Tips for This Week, This Month, and This Year
Appendix
Glossary of Important Terms
QR Code Creation Websites and Apps
QR Code Scanner Apps
Augmented Reality Apps
Augmented Reality Creation Tools