Buch, Englisch, 512 Seiten, Format (B × H): 185 mm x 239 mm, Gewicht: 1379 g
Buch, Englisch, 512 Seiten, Format (B × H): 185 mm x 239 mm, Gewicht: 1379 g
ISBN: 978-1-138-42831-7
Verlag: CRC Press
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven‘t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples.
Features:
Code
Video examples
5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chapter 1: The Hardest Part: StartingChapter 2: Objective-C BasicsChapter 3: Cocos2d BasicsChapter 4: Create Your Own ClassChapter 5: Collisions, Touches & GesturesChapter 6: Accelerometer and ActionsChapter 7: Animation & Particle FXChapter 8: Menus, Sounds, Scenes & TextChapter 9: Game StructureChapter 10: Extending Cocos2dChapter 11: The Back




