Buch, Englisch, 640 Seiten, Format (B × H): 191 mm x 228 mm, Gewicht: 1048 g
ISBN: 978-1-59059-845-0
Verlag: Apress
Object-Oriented ActionScript 3.0 teaches the theory and practice of object-oriented programming (OOP) with ActionScript 3.0, assuming no serious programming experience, and delivering enough techniques and step by step examples to keep the reader interested and help them succeed in their goals.
Zielgruppe
Popular/general
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Objektorientierte Programmierung
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Internet, E-Mail, Social Media
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Programmier- und Skriptsprachen
Weitere Infos & Material
Part I: OOP and Actionscript.- Introduction to OOP.- Programming Concepts.- ActionScript 3 Programming (update to AS3); Part II: Flash OOP Guidelines.- Planning.- Project Workflow.- Best Practices.- Working with Eclipse (new chapter, tips and tricks of coding in Eclipse); Part III. Core OOP Concepts.- Encapsulation.- Classes.- Inheritance.- Polymorphism.- Interfaces.- Design Patterns (update to include State pattern, etc.).- Case Study; Part IV: Building and Extending A Dynamic Framework.- Framework Overview.- Manager Classes (make more generic, creating framework base classes).- UI Widgets (more generic, extending the framework base classes).- OOP Animation and Effects (update to AS3).- Part V: Data Integration.- Interrelationships and Interactions Between Components (propose name change to "Exchanging data between components").- Communication Between Flash and the Browser (update to include Flash/Ajax integration).- Server Communication (XML and Web Services) (update to include E4X).- Case Study: Time Sheet Application (new case study).