Buch, Englisch, 424 Seiten, Format (B × H): 178 mm x 254 mm, Gewicht: 1025 g
An Encyclopedia of Mechanisms
Buch, Englisch, 424 Seiten, Format (B × H): 178 mm x 254 mm, Gewicht: 1025 g
ISBN: 978-1-032-98510-7
Verlag: Taylor & Francis Ltd
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Third Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover-to-cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This third edition collects even more mechanisms, expands on and updates existing entries, and includes color images. Building Blocks is a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference.
Each Game Mechanisms Entry Contains:
- The definition of the mechanism
- An explanatory diagram of the mechanism
- Discussion of how the mechanism is used in successful games
- Considerations for implementing the mechanism in new designs
Zielgruppe
Professional Reference
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitales Video
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Sozialwissenschaften Sport | Tourismus | Freizeit Hobbies & Spiele
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitale Animation
Weitere Infos & Material
Chapter 1 Game Structure, Chapter 2 Turn Order and Structure, Chapter 3 Actions, Chapter 4 Resolution, Chapter 5 Game End and Victory, Chapter 6 Uncertainty, Chapter 7 Economics, Chapter 8 Auctions, Chapter 9 Worker Placement, Chapter 10 Movement, Chapter 11 Area Control, Chapter 12 Set Collection, Chapter 13 Card Mechanisms




