Buch, Englisch, 222 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 454 g
Where Inspiration, Techniques and Digital Art meet
Buch, Englisch, 222 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 454 g
ISBN: 978-1-138-38088-2
Verlag: Taylor & Francis Ltd
Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry’s top talent.
With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet – a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist’s workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece!
- Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece.
- Expand your digital canvas to include a variety of software techniques, tools and workflows.
- Visit the companion website for additional resources to help you develop your machine technique skills.
Key Features
- Tutorials and images are provided by artists who are from all regions of the world
- Every image is coupled with a description of the artists' techniques and their problem solving solutions.
- Helps anyone develop time saving workflow tricks, apply software shortcuts, and keep abreast of industry trends
- Each artist highlights a specific creative technique or design element, offering cutting-edge insight and technical know-how of digital masters
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
SECTION 1: PREVIZ FOR MACHINES
CHAPTER 1: SOFTWARE CHOICES
SECTION 2: MACHINE MASTERS AT WORK
CHAPTER 2: CARS
CHAPTER 3: INDUSTRIAL AND AGRICULTURAL
CHAPTER 4: POWERED FLIGHT
CHAPTER 5: MOTORBIKES
CHAPTER 6: TRAINS AND TRAMS
CHAPTER 7: GROUND-BASED MILITARY
CHAPTER 8: NAUTICAL
CHAPTER 9: STEAMPUNK
CHAPTER 10: ROBOTS
CHAPTER 11: SCI-FI VEHICLES
CHAPTER 12: SCI-FI SPACESHIPS
SECTON 3: POST PRODUCTION EDITING
CHAPTER 13: Using Speed
CHAPTER 14: Resources and Acknowledgements