Buch, Englisch, 368 Seiten, Format (B × H): 183 mm x 260 mm, Gewicht: 861 g
Buch, Englisch, 368 Seiten, Format (B × H): 183 mm x 260 mm, Gewicht: 861 g
ISBN: 978-0-521-76451-3
Verlag: Cambridge University Press
The word 'multimedia' is often associated with specific applications from entertainment to web design to video to music. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. Humans are the best functioning example of multimedia communication and computing - that is, we understand information and experiences through the unified perspective offered by our five senses. The goal of this book is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. The authors introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Computerkommunikation & -vernetzung
- Mathematik | Informatik EDV | Informatik Informatik Bildsignalverarbeitung
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Signalverarbeitung, Bildverarbeitung, Scanning
- Mathematik | Informatik EDV | Informatik Informatik Tonsignalverarbeitung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
Weitere Infos & Material
1. Introduction; 2. Multimedia: a definition; 3. Elements of multimedia computing; 4. Introduction to sensors; 5. Sound; 6. Light; 7. Multimedia documents; 8. Multimodal integration and synchronization; 9. Multimedia systems; 10. The human factor; 11. Fundamentals of compression; 12. Lossy compression; 13. Advanced perceptual compression; 14. Speech compression; 15. Multimedia information retrieval; 16. Signal processing primer; 17. Multimedia content analysis; 18. Content analysis systems; 19. Content and context; 20. Future topics.