García-Holgado | Proceedings of TEEM 2025: Volume Three | Buch | 978-981-959050-6 | www.sack.de

Buch, Englisch, 318 Seiten, Format (B × H): 155 mm x 235 mm

Reihe: Lecture Notes in Educational Technology

García-Holgado

Proceedings of TEEM 2025: Volume Three

Thirteenth International Conference on Technological Ecosystems for Enhancing Multiculturality
Erscheinungsjahr 2026
ISBN: 978-981-959050-6
Verlag: Springer Verlag, Singapore

Thirteenth International Conference on Technological Ecosystems for Enhancing Multiculturality

Buch, Englisch, 318 Seiten, Format (B × H): 155 mm x 235 mm

Reihe: Lecture Notes in Educational Technology

ISBN: 978-981-959050-6
Verlag: Springer Verlag, Singapore


This volume presents the third part of the proceedings of the Thirteenth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM) 2025. It explores the transformative role of emerging technologies and pedagogical methodologies in shaping the future of education across different domains such as health sciences and digital communication. Additionally, it examines how identity is formed in hyperconnected and natural learning environments, how gamification and serious games can boost motivation and learning outcomes, and how social media is reshaping the way we communicate and learn. Last but not least, this book also highlights the integration of cutting-edge technologies in multicultural healthcare education, and the use of learning analytics to better understand and support student learning.

Readers who wish to learn more about this topic can refer to 'Proceedings of TEEM 2025: Volume One' and 'Proceedings of TEEM 2025: Volume Two'.

García-Holgado Proceedings of TEEM 2025: Volume Three jetzt bestellen!

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Weitere Infos & Material


Identity and education. identity construction processes in hyperconnected and natural ecosystems.- (dis)connected childhoods: how gender roles mediate the nature–technology relationship.-Iam because i feel: exploring children's self-definitions and emotional experiences across natural and digital ecosystems .-Designing intelligent spaces: a web-based simulation platform with conflict-resolving ai.- gamification and games for learning (gamilearn) .-Academic engagement in immersive environments: evaluating the use of escape rooms in virtual learning spaces .-Legendary 19th century spanish literature for the dis-semination of the sdgs: case study of girls in time videogame and a proposal for incorporating ai to en-hance learning outcome .-Visitrain: a serious game for improving visual convergence.-A serious game toolkit for values-based co-design digital experiences.- Global transformation in healthcare: integrating cutting-edge technologies for a multicultural future .-Virtual anatomical atlas of the elbow based on multi modal radiological imaging.-competency-based medical education through interactive h5p videos: an experience in the diagnosis of rheumatoid arthritis.- zhabee: empowering teen health literacy through an interactive app for cancer prevention.-technological tool for the creation of human anatomy content for dynamic learning .-development of a platform for radiological imaging: advancing medical training and clinical diagnosis un-der mixed reality environments.-supporting healthcare terminology mapping through large language models.-personalized design and optimization of a nitinol-based lumbar disc prosthesis: advancing smart materials in-tegration in spinal repair.- impact of technology and sedentary behavior on postural and musculoskeletal health in children: a literature review.


Dr. Alicia García-Holgado is an Associate Professor in the Computer Science Department, University of Salamanca, Spain. She received a degree in Computer Sciences in 2011, a Master in Science in Intelligent Systems in 2013, and obtained a PhD in 2018 from the University of Salamanca (Cum Laude) in the Doctoral Programme 'Education in the Knowledge Society', focused on the use of technological ecosystems as a tool to improve knowledge management in different contexts. She has been a member of the research GRoup of InterAction and e-Learning (GRIAL) at the University of Salamanca since 2009, where she leads the research line 'Social Responsibility and Inclusion'. Her research focuses on the development of technological ecosystems for knowledge and learning processes management in heterogeneous contexts, and the promotion of diversity and inclusion in Science, Technology, Engineering, and Mathematics (STEM), with a particular focus on engineering and technology.



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