Deliver Cross-Platform 0 Crash, 5 Star Apps
Buch, Englisch, 436 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 680 g
ISBN: 978-1-4842-8041-6
Verlag: Apress
You’ll also realize the ideal of a greater front end. That means your whole front-end team, including app side and web side, will be optimized. The shared knowledge base as well as mobilization potential give more flexibility and strength in all front-end facets without the need of increasing team sizes.
The market has seen a large amount of high quality React Native apps and successful stories about them. Nevertheless, under optimized apps and unsuccessful stories shadow. The fundamental difference between the two opposing groups is understanding. Discover the critical points in the React and React Native architecture, and develop general best practices that can lead to consistently developing 0 crash, 5 star apps based on an understanding of fundamentals.What You'll Learn
- Measure and define successful app design
- Create animation based on user need
- Reduce performance bottleneck throughout your apps
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chapter 1 Start thinking in React
The hello world app in pieces
Props and States
Function components
Chapter 2 React Tools
Flexbox – A Practical Guide
ScrollView and FlatList
Inheritance v.s. Composition, HOCError handling
State Management, Redux
React Navigation
App architecture in action – a boilerplate
Chapter 3 React Native Architecture
App initialization
Under the hood of components
Communication between JavaScript and Native
Chapter 4 Custom Native
Custom native module
Custom native component
Chapter 5 Networks
Promise chainAwait for async event
Connectivity
Common error handling
Putting it all together
Chapter 6 Performance
How to measure and what defines success
Critical points in RN architectureLong list
Performance bottlenecks in FlatList
Common optimization techniques
Case studies
Item 1
Item 2
Item 3Chapter 7 Animation
Layout animation
Value driven animation
Gesture driven animation
Chapter 8 3rd-Party Components



