Holleman | Reverse Design | Buch | 978-1-138-32328-5 | sack.de

Buch, Englisch, 130 Seiten, Format (B × H): 157 mm x 235 mm, Gewicht: 353 g

Holleman

Reverse Design

Diablo II
1. Auflage 2018
ISBN: 978-1-138-32328-5
Verlag: CRC Press

Diablo II

Buch, Englisch, 130 Seiten, Format (B × H): 157 mm x 235 mm, Gewicht: 353 g

ISBN: 978-1-138-32328-5
Verlag: CRC Press


The Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game:

- How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes?

- What are the different types of randomness in Diablo II and how do they work?

- How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours?



Key Features

- Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design

- Summary of historical context of Diablo II, how it came to be, and how it influenced other games

- Extensive collections of data and data visualizations explaining how Diablo II’s systems work

Holleman Reverse Design jetzt bestellen!

Zielgruppe


Professional Practice & Development


Autoren/Hrsg.


Weitere Infos & Material


Chapter 1 The Different Kinds of RPG, and how Diablo II Borrows from Them

Chapter 2 The Different Kinds of Randomness In Diablo II

Chapter 3 Schaefer Variation & Acceleration Flow

Chapter 4 Conclusion


Patrick Holleman founded The Game Design Forum in 2010 with the specific goal of publishing scholarly articles about videogame design. On that site he originally published the Reverse Design series, which has been used by game designers and students across the world to improve their understanding of their craft. Material from that series has been used in online courses as well as University settings, including the University of Toronto and Cornell. His writing has also appeared in Paste Magazine, Indie Game Magazine and Tutsplus. In addition to his writing, Holleman has worked as a part-time producer and consultant in the game development industry. He lives in Pennsylvania.



Ihre Fragen, Wünsche oder Anmerkungen
Vorname*
Nachname*
Ihre E-Mail-Adresse*
Kundennr.
Ihre Nachricht*
Lediglich mit * gekennzeichnete Felder sind Pflichtfelder.
Wenn Sie die im Kontaktformular eingegebenen Daten durch Klick auf den nachfolgenden Button übersenden, erklären Sie sich damit einverstanden, dass wir Ihr Angaben für die Beantwortung Ihrer Anfrage verwenden. Selbstverständlich werden Ihre Daten vertraulich behandelt und nicht an Dritte weitergegeben. Sie können der Verwendung Ihrer Daten jederzeit widersprechen. Das Datenhandling bei Sack Fachmedien erklären wir Ihnen in unserer Datenschutzerklärung.