Buch, Englisch, 232 Seiten, Format (B × H): 156 mm x 234 mm
Designing Places to Live, Operate and Visit
Buch, Englisch, 232 Seiten, Format (B × H): 156 mm x 234 mm
Reihe: Routledge Insights in Tourism Series
ISBN: 978-1-041-02610-5
Verlag: Taylor & Francis Ltd
This book explores the tourism place design trialectic. It shows how destinations are assembled and gain meaning via social, material and ecological processes.
Drawing on human geography, tourism and media studies, the book combines theoretical perspectives such as the second gaze, participatory design, more-than-human design and digital mediation, with empirical case studies ranging from rural landscapes to culinary tourism, overtourism and VR environments and AI-driven tourism experience design. In sum, this anthology offers analytical tools and novel theoretical frameworks that throw light on the contested material and digital terrain of tourism place design.
The book is intended for students, researchers, planners, designers and professionals working with tourism development, place-making and destination planning.
Zielgruppe
Academic, Postgraduate, and Undergraduate Advanced
Autoren/Hrsg.
Weitere Infos & Material
Introduction – Tourism, Place & Design. 1. Tourism: System Design for Sustainable Experiences? 2. Naming and/or Doing Place Design: Paradoxes of Spatial Planning 3. Design as Reflective and Participatory Processes. 4.The Tourist Gaze and Place Design. 5.Designing Places Through In-Depth Place-Interviewing. 6.Designing the Rural. 7. Gastronomic Mobility and Place Design: The Role of Appetisers in Tourism. 8.Not by (Human) Design Alone: More-Than-Tourism Landscapes in Sweden and Singapore. 9. Place Inclusion/Exclusion in Overtourism. 10.Conducting Sensitive Digital Place Design. 11. Game and Play in Designing Places in VR—A Theoretical Approach to VR Tourism Emergence. 12. AI in the Development of Tourism Experiences. 13. Coda.




