Lee / Glueck / Khan | Modeling and Simulation of Skeletal Muscle For Computer Graphics | Buch | 978-1-60198-552-1 | sack.de

Buch, Englisch, Band 22, 56 Seiten, Format (B × H): 156 mm x 234 mm

Reihe: Foundations and Trends® in Computer Graphics and Vision

Lee / Glueck / Khan

Modeling and Simulation of Skeletal Muscle For Computer Graphics

A Survey
1. Auflage 2012
ISBN: 978-1-60198-552-1
Verlag: Now Publishers

A Survey

Buch, Englisch, Band 22, 56 Seiten, Format (B × H): 156 mm x 234 mm

Reihe: Foundations and Trends® in Computer Graphics and Vision

ISBN: 978-1-60198-552-1
Verlag: Now Publishers


Muscles provide physiological functions to drive body movement and anatomically characterize body shape, making them a crucial component of modeling animated human figures. Substantial effort has been devoted to developing computational models of muscles for the purpose of increasing realism and accuracy in computer graphics and biomechanics. This short book surveys various approaches to model and simulate muscles both morphologically and functionally. Modeling the realistic morphology of muscle requires that muscle deformation be accurately depicted. To this end, several methodologies are presented, including geometrically-based, physically-based, and data-driven approaches. On the other hand, the simulation of physiological muscle functions aims to identify the biomechanical controls responsible for realistic human motion. Estimating these muscle controls has been pursued through static and dynamic simulations. Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey starts with a brief introduction to anatomical and biomechanical descriptions of muscle, which have been considered in most applications. It goes on to examine various approaches proposed to model muscle deformation and then we addresses muscle control problems and presents related simulation models to solve them. It concludes with a discussion of possible approaches to bridge the efforts of the biomechanical and graphics research communities, working towards a unified model.

Lee / Glueck / Khan Modeling and Simulation of Skeletal Muscle For Computer Graphics jetzt bestellen!

Weitere Infos & Material


1: Introduction 2: Background 3: Muscle Deformation 4: Control and Simulation 5: Discussion and Conclusion. Acknowledgements. References



Ihre Fragen, Wünsche oder Anmerkungen
Vorname*
Nachname*
Ihre E-Mail-Adresse*
Kundennr.
Ihre Nachricht*
Lediglich mit * gekennzeichnete Felder sind Pflichtfelder.
Wenn Sie die im Kontaktformular eingegebenen Daten durch Klick auf den nachfolgenden Button übersenden, erklären Sie sich damit einverstanden, dass wir Ihr Angaben für die Beantwortung Ihrer Anfrage verwenden. Selbstverständlich werden Ihre Daten vertraulich behandelt und nicht an Dritte weitergegeben. Sie können der Verwendung Ihrer Daten jederzeit widersprechen. Das Datenhandling bei Sack Fachmedien erklären wir Ihnen in unserer Datenschutzerklärung.