An Information Economics Approach to Understanding Urban and Environmental Management
Buch, Englisch, 208 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 390 g
ISBN: 978-0-415-59905-4
Verlag: Taylor & Francis
Dialogue between economics and planning theorists has been, until now, rare. Lord argues that information economics’ tool kit, game theory – including well-known examples such as the Prisoners’ Dilemma, the Stag Hunt game and Follow the Leader – offers an analytical framework ideally suited to unpacking planning processes.
This use of game theory to understand how counterparties interact draws together two distinct bodies of literature: firstly the mainstream economics treatment of games in abstract form and, secondly, accounts of actual bargaining in planning practice from a host of international empirical studies.
Providing a novel alternative to existing theories of planning, The Planning Game provides an explanation of how agencies interact in shaping the trajectory of development through the application of game theory to planning practice.
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Introduction Part 1 1. Planning in the ‘Information Age’ 2. Is There Something Wrong with Planning Theory? 3. Is There an Alternative Way of Understanding Planning? 4. The Infusion of Economics into Planning Thought Part 2 5. Introducing the Planning Game 6. Conflict, Power and Risk 7. Bargaining, Negotiation and Tactics 8. Team Games, Coalitions and Collaboration 9. Putting the Planning Game in Context