Buch, Englisch, 334 Seiten, Format (B × H): 215 mm x 285 mm, Gewicht: 1203 g
Humans Interacting with Embodied Technologies, Volume 1
Buch, Englisch, 334 Seiten, Format (B × H): 215 mm x 285 mm, Gewicht: 1203 g
Reihe: Advances in Science, Technology & Innovation
ISBN: 978-3-032-03487-8
Verlag: Springer
The open access book gives an overview of novel research findings in the field of humans interaction with embodied technologies. It provides a deep understanding of technologies, scientific methods, and studies on human's interaction with embodied technologies, such as digital agents, robots, cars, and machines. Autonomously acting EDTs and humans in real or virtual shared environments, and humans wearing EDTs or controlling artificial bodies, form hybrid societies. In hybrid societies, humans and agents with embodied technologies must coordinate efficiently and smoothly. To this aim, they must perceive and track each other's behavior, assess each other's capabilities, states, and situational intentions to make predictions, communicate implicitly and explicitly, and plan and control movements. The interactions begin at the individual encounter and human-machine interface level and extend to the level of entire sociotechnical systems involving joint activities of human and artificial agents.
Several upcoming embodied technologies that interact with humans in public environments are discussed, including highly automated and driverless vehicles mixed with human-driven vehicles and human road users, as well as urban robots. Innovative ways for recognizing, analyzing, and harmonizing both of the human capabilities and the technical functionalities of artificial agents are presented.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Part 1. Autonomous Vehicle & Urban Robotics.- 1. Hybrid Societies: Concepts, Challenges, and Research Agenda.- 2. A mixed methods approach for capturing interactions of cyclists with mobility space.- 3. Implicit driving cues for coordinating actions when sharing spaces.- 4. Experiencing automated vehicles in real-life affects central aspects of drivers’ User Experience.- 5. What are you: Social displays of ‘autonomous’ machines.- 6. Influence of an innovative HMI for highly automated driving on trust.- 7. Challenges in modeling mental simulations of human drivers.- Part 2. Embodied Technologies.- 8. A preliminary evaluation of a body-attached multisensor measurement framework for hand gesture recognition.- 9. Understanding the Capabilities of FMG and EMG Sensors in Recognizing Basic Gesture Components.- 10. Feature Selection for Hand Gesture Recognition using Six FSR Sensors Bracelet.- 11. Design and Preliminary Testing of a Shoulder Exoskeleton based on a Soft Bellow Actuator.- 12. Observational Learning in Humans and Machines.- 13.Using Eye Tracking to Aid the Design of Human Machine Interfaces (HMIs) in Industrial Applications.- Part 3. Motion Tracking & Prediction.- 14. Predicting Object Weights from Giver’s Kinematics in Handover Actions.- 15. A Parametric Model to Assess Minnesota Dexterity Test with IMU.- 16. A novel Framework for the Generation of Synthetic Datasets with Applications to Hand Detection and Segmentation.- 17. A Computational Study on Supervised and Unsupervised Gait Data Segmentation.- 18. Radar based gait analysis.- 19. Deep Learning for Human Activity Recognition with Plantar Pressure and Movement Data from an Instrumented Smart Sock System.- 20. Avoidance of collisions through prospective path planning.- Pasrt 4.Social Perception and Anthropomorphism.- 21. Sociomorphic Technologies – On the Typology of Artificial Actors.- 22. Towards Hybrid Personae?.- 23. Make it more Human! A Systematic Literatur Review of the anthropomorphic processes on empathy.- 24. Towards TechnoSapiens: Experiencing Embodied Technologies in Augmented Reality.- Part 5. Robotics & Teleoperation.- 25. Human-Robot Interaction in Telemanipulation - An Overview.- 26. Grasp Pose Generation for Human-to-Robot Handovers using Simulation-to-Reality Transfer.- 27. Flip of a Switch: Designing a kinetic dialogue system for switch interfaces.- 28. Where am I? How to measure and support spatial orientation in teleoperation.- 29. Towards Smooth Human-Robot Interaction using Potential Gradient-Based Sampling.- Part 6. Artificial Intelligence.- 30. Human-Machine Teaming Agents: A Future Perspective.- 31. Proposals for Communicative and Cooperative AI to Promote Synergies in Hybrid AI-Augmented Socio-Technical Arrangements – A Humanities Perspective.- 32. Nadaraya-Watson Time Series Early Classification for Gesture Recognition.- 33. Person detection and differentiation in shopping scenarios.- Part 7. Communication & Multimodality.- 34. Modelling intentional complexity in hybrid interaction scenarios beyond explicit and implicit communication.- 35. Designing Computer-mediated Communication with Affective Technology to Increase Feedback Acceptance.- Part 8. Research Environments & Methods.- 36. RDMflow: Managing Research Data Workflows with Micro-Frontends.- 37. Facilitating Ethics Application and Review for Interdisciplinary Human-Participant Research via Software-Based Guidance and Standardization.- 38. Gyro Gearloose or Little Helper? - Two Perspectives of AI and Patent Law.- 39. Advanced Methodological Approach for Designing Innovative Business Models for Hybrid Mobility Technologies.




