Buch, Englisch, Band 2062, 186 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 312 g
An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds
Buch, Englisch, Band 2062, 186 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 312 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-540-42258-7
Verlag: Springer Berlin Heidelberg
Autonomous agents have become a vibrant research and development topic in recent years attracting activity and attention from various areas. The basic agent concept incorporates proactive autonomous units with goal-directed-behaviour and communication capabilities. The book focuses on autonomous agents that can act in a goal directed manner under real time constraints and incomplete knowledge, being situated in a dynamic environment where resources may be restricted. To satisfy such complex requirements, the author improves, combines, and applies results from areas like planning, constraint programming, and local search. The formal framework developed is evaluated by application to the field of computer games, which fit the problem context very well since most of them are played in real time and provide a highly interactive environment where environmental situations are changing rapidly.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Interdisziplinäres Wissenschaften Wissenschaften: Forschung und Information Kybernetik, Systemtheorie, Komplexe Systeme
- Mathematik | Informatik EDV | Informatik Daten / Datenbanken Zeichen- und Zahlendarstellungen
- Mathematik | Informatik EDV | Informatik Computerkommunikation & -vernetzung
- Mathematik | Informatik EDV | Informatik Informatik Logik, formale Sprachen, Automaten
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Algorithmen & Datenstrukturen
- Mathematik | Informatik Mathematik Mathematik Interdisziplinär Systemtheorie
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
Weitere Infos & Material
Using Global Constraints for Local Search.- Structural Constraint Satisfaction.- The Planning Model.- Application.- Conclusion.- Future Work.- Internet Links.- The “Send More Money” Problem.- Choice Randomization.- Ensuring the Satisfaction of Structural Constraints.