Buch, Englisch, 241 Seiten, Format (B × H): 144 mm x 223 mm, Gewicht: 4287 g
Reihe: The New Middle Ages
Buch, Englisch, 241 Seiten, Format (B × H): 144 mm x 223 mm, Gewicht: 4287 g
Reihe: The New Middle Ages
ISBN: 978-1-137-31103-0
Verlag: Palgrave MacMillan Us
The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Literaturwissenschaft Literaturgeschichte und Literaturkritik
- Geisteswissenschaften Literaturwissenschaft Literarische Stoffe, Motive und Themen
- Geisteswissenschaften Literaturwissenschaft Europäische Literatur
- Geisteswissenschaften Geschichtswissenschaft Geschichtliche Themen Kultur- und Ideengeschichte
- Geisteswissenschaften Literaturwissenschaft Literarische Strömungen & Epochen
Weitere Infos & Material
"Introduction: Setting Up the Board
PART I: SPACES OF PLAY
1. ""Ludus inhonestus et illicitus?"" Chess, Games, and the Church in Medieval Europe; Robert Bubczyk
2. Games and Education in Medieval England; Nicholas Orme
3. Words with Friends, Courtly Edition: The Jeux-Partis of Thibaut de Champagne; Daniel E. O''Sullivan
4. Sexy, Naughty, and Lucky in Love: Playing Ragemon le Bon in English Gentry Households; Serina Patterson
PART II: GAME AND GENRE
5. Church, Court, and Tavern: Games and Social Hierarchy in Some Medieval Motets; Tamsyn Rose-Steel
6. Colonizing the Otherworld in Walewein; Jenny Adams
7. The Knight''s Earnest Game in Chaucer''s The Canterbury Tales; Nora Corrigan
8. ""Rounes to Rede"": Ludic ReadingGames in the Alliterative Wheel of Fortune Poem Somer Soneday; Kimberly Bell
9. Textual Games and Virtuality in Spanish Cancionero Poetry; Juan Escourido
Afterword: Medieval Ludens; Betsy McCormick