Buch, Englisch, 408 Seiten, Format (B × H): 175 mm x 256 mm, Gewicht: 876 g
Reihe: Series in Affective Science
A sourcebook and manual
Buch, Englisch, 408 Seiten, Format (B × H): 175 mm x 256 mm, Gewicht: 876 g
Reihe: Series in Affective Science
ISBN: 978-0-19-956670-9
Verlag: Oxford University Press
'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. It is an interdisciplinary field spanning the computer sciences, psychology, and cognitive science. Affective computing is a rapidly developing field within industry and science. There is now a great drive to make technologies such as robotic systems, avatars in service-related human computer
interaction, e-learning, game characters, or companion devices more marketable by endowing the 'soulless' robots or agents with the ability to recognize and adjust to the user's feelings as well as to be able to communicate appropriate emotional signals.
A Blueprint for Affective Computing: A sourcebook and manual is the very first attempt to ground affective computing within the disciplines of psychology, affective neuroscience, and philosophy. This book illustrates the contributions of each of these disciplines to the development of the ever-growing field of affective computing. In addition, it demonstrates practical examples of cross-fertilization between disciplines in order to highlight the need for integration of computer
science, engineering and the affective sciences.
Focusing on a topic at the frontiers of human computer interaction research, this book will be of great interest to students and researchers in psychology, neuroscience, computational neuroscience, computer science, and artificial intelligence.
Zielgruppe
Students and researchers in psychology, human computer interaction, computer science, artificial intelligence
Autoren/Hrsg.
Fachgebiete
- Interdisziplinäres Wissenschaften Wissenschaften Interdisziplinär Neurowissenschaften, Kognitionswissenschaft
- Geisteswissenschaften Design Interface Design, Interaktionsdesign, Application Design
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion User Interface Design & Benutzerfreundlichkeit
- Sozialwissenschaften Psychologie Allgemeine Psychologie Kognitionspsychologie Emotion, Motivation, Handlung
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz
Weitere Infos & Material
Scherer, KR, Bänziger, T, Roesch E.B.: Preface
Theoretical approaches to the study of emotion in humans and machines
Introduction
1.1: Scherer, K.R.: Emotion and emotional competence: conceptual and theoretical issues for modeling
1.2: Marsella, S., Gratch, J., Petta, P.: Computational models of emotion
The emotion process: Perspectives from psychology and the neurosciences
Introduction
2.1: Scherer, KR: The component process model: a blueprint for a comprehensive computational model of emotion
2.2: Grandjean D., Sander, D.: The emotional brain meets affective computing
2.3: Bänziger, T, With, S., Kaiser, S: The face and voice of emotions: the expressions of emotions
2.4: Kreibig, S., Schaefer, G., Brosch, T.: Psychological response patterning in emotion: implications for affective computing
2.5: Parkinson, B: Emotions in interpersonal interactions
Emotional expression: Ground truth and agent evaluation
Introduction
3.1: Cowie, R., Douglas-Cowie, E., Martin, J.-C-, Devillers, L.: The essential role of human databases for learning in and validation of affectively competent agents
3.2: Scherer, KR. & Bänziger, T.: On the use of actor portrayals in research on emotional expression
Approaches to the computational modelling of emotion
Introduction
4.1: Becker-Asano, C., Wachsmuth, I.: WASABI as a case study of how misattribution of emotion can be modelled computationally
4.2: Roesch, EB, Korsten, N, Fragopanagos, N., Taylor, JG: Emotions in artificial neural networks
Approaches to the implementation of emotionally competent agents
Introduction
5.1: Hyniewska, S., Niewiadomski, R., Mancini, M., Pelachaud, C.: Expression of affects in Embodied Conversational Agents
5.2: Schröder, M., Burkhardt, F., Krstulovic, S.: Synthesis of emotional speech
5.3: Devillers, L., Vidrascu, L., Layachi, O.: Automatic detection of emotion from vocal expression
5.4: Castellano, G., Caridakis, G., Camurri, A., Karpouzis, K., Volpe, G., Kollias, S.: Body gesture and facial expression analysis for automatic affect recognition
5.5: Niewiadomski, R., Mancini, M., Hyniewska, S., Pelachaud, C.: Communicating emotional states with the Greta agent
Approaches to developing expression corpora and databases
Introduction
6.1: Bänziger, T & Scherer, KR: Introducing the Geneva Multimodal Emotion Portrayal (GEMEP) corpus
6.2: Cowie, R., Douglas-Cowie, E., Sneddon, I., McRorie, Hanratty, J., McMahon, E. ,McKeown, G.: Induction techniques developed to illuminate relationships between signs of emotion and their context, physical and social.
Conclusions




