Buch, Englisch, 376 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 453 g
Buch, Englisch, 376 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 453 g
ISBN: 978-1-032-85870-8
Verlag: CRC Press
The Metaverse and Bioecology provides a rigorous, human-centric architecture for understanding and designing metaverse communities at scale, which inverts the dominant technocentric discourse around the metaverse by prioritising human need over hardware specifications and ecological stewardship over engineering control.
The metaverse is not a piece of software to be engineered. It is a living ecosystem to be nurtured, and the difference between those two perspectives is the difference between a platform that fails and a community that thrives. Written by a practitioner who has built online communities totalling over a billion participants across more than twenty thousand virtual events, this book bridges the gap between academic rigour and commercial reality. Summers draws on Urie Bronfenbrenner's Bioecological Model and retools its foundational pillars into a framework compatible with Chaos Theory. The chapters move through the four pillars of the adapted PPCT model (Process, Person, Context, and Time) to build a complete picture of what it means for a metaverse to truly flourish. From the redefinition of immersion as a social rather than sensory phenomenon, to the deconstruction of identity, status and attachment as the three forces that determine whether participants remain strangers or become citizens, the text draws consistently on platforms that have already achieved mass adoption: Roblox, Minecraft, Fortnite, EVE Online, Second Life and Elite Dangerous among them. Practical design methodologies are grounded in evidence throughout. Strategies for enabling collaborative worldbuilding, scaffolding attachment through play, managing conversational environments at scale, and applying influence-based emergent design processes are each examined in depth. The book culminates in a manifesto for ecological design, the shift from the "God-Editor", who scripts every interaction, to the ecological steward, who tends the conditions in which communities author their own histories.
This book is essential reading for metaverse designers, digital community strategists, platform architects, and researchers working at the intersection of social psychology, design, and the future of human connection.
Zielgruppe
General and Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Internet, E-Mail, Social Media
- Mathematik | Informatik EDV | Informatik Betriebssysteme Virtuelle Maschinen, Virtualisierung
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein Soziale und ethische Aspekte der EDV
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
- Interdisziplinäres Wissenschaften Wissenschaften Interdisziplinär Wirtschafts- und Sozialwissenschaften
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
Weitere Infos & Material
Part 1: Context 1. The Bioecological Model 2. The Metaverse 3. Sitting Forward then Back, Our Natural Rhythm 4. Meta-capabilities, Meta-histories, and Creativity Part 2: Person 5. Identity Expression and Groups 6. Status and Hierarchy 7. Attachment and Culture Part 3: Process 8. Avatar – Expression, Statement, and Bond 9. Deepening Bonds through Collaborative and Competitive Play 10. Collaborative Creativity, Worldbuilding, and Shared Histories 11. Conversation, Relationship Formation, and Interfaces Part 4: Time 12. Chaos Theory 13. From Omnipotence Simulator to Ecological Facilitator




