Toto | Inclusion, Communication, and Social Engagement | Buch | 978-3-032-39066-0 | www.sack.de

Buch, Englisch, 422 Seiten, Format (B × H): 155 mm x 235 mm

Reihe: Communications in Computer and Information Science

Toto

Inclusion, Communication, and Social Engagement

Second International Conference, ICS exchange 2025, Foggia, Italy, June 5–7, 2025, Proceedings
Erscheinungsjahr 2026
ISBN: 978-3-032-39066-0
Verlag: Springer

Second International Conference, ICS exchange 2025, Foggia, Italy, June 5–7, 2025, Proceedings

Buch, Englisch, 422 Seiten, Format (B × H): 155 mm x 235 mm

Reihe: Communications in Computer and Information Science

ISBN: 978-3-032-39066-0
Verlag: Springer


This book constitutes the proceedings of the Second International Conference on Inclusion, Communication and Social Engagement, ICS exchange 2025, which took place in Foggia, Italy, during June 2025.


The 30 full papers included in these proceedings were carefully reviewed and selected from 43 submissions. They were organized in the following topical sections: Artificial Intelligence, Digital Communication and Data-Driven Education; Inclusive Digital Education, Accessibility and Social Participation; and Digital Pedagogies, Serious Games and Humanities Education.

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Autoren/Hrsg.


Weitere Infos & Material


 .- Artificial Intelligence, Digital Communication and Data-Driven Education.
.- Enhancing Teaching Practices: Integrating Serious Games and ChatGPT in Teacher Training.
.- The Role of AI-Driven Digital Communication in Enhancing Social Engagement in Education.
.- Generative AI as a Cognitive Extension for Journalists: Navigating Innovation, Integrity, and News Literacies.
.- Artificial Intelligence in Mathematics Education to Improve Critical Thinking and Problem-Solving.
.- Artificial Intelligence in Education: Exploring Inclusive Use with Teachers and Educators.
.- Predictive Models and Learning Assessment in School Contexts: An Experimental Approach to  Linguistic Competencies in Primary School.
.- Entangling Critical Media Literacy and the Infodemic: Lessons from the COVID-19 Pandemic.
.- Inclusive Digital Education, Accessibility and Social Participation.
.- The Impact of Educator Perceptions and Academic Advisor Role in the Achievement of Learning Outcomes  for  Students  of  Determination  in  Higher  Education:  A  Case  Study.
.- Architectural Barriers and Accessibility:A Systematic Review.
.-  Digital Inclusion in  Redouane El Yousfi Education: Bridging Gaps for Equitable Learning.
.- Shaping Inclusive Education through Virtual Reality: Opportunities and Challenges.
.- Virtual Reality and Empathy: Experiencing  Intercultural Immersion.
.- Empowering Inclusion and Gender Equality: The Role of Digital Technologies in Comprehensive Sexuality Education.
.- Empowerment, Autonomy, and Inclusion: Educational and Psychoeducational Pathways for People with Autism with Support from VVAs.
.- Inclusion, Education and Independent Living: Perspectives on After Us and the Convention on the Rights of Persons with Disabilities.
.- Paving the Way to Success: School Climate and Students’ Aspirations.
.- Outdoor Education in Inner Areas: An Action-Research Project for Teaching Innovation.
.- Digital Pedagogies, Serious Games and Humanities Education.
.- Teaching Literature in the Digital Age: The Role of BookTok and Emotions in Increasing Reading.
.- Relationship between IQ and Emotion Recognition Ability: A Correlational Investigation.
.- School  Dropout  and  INVALSI  Results:  A  Mapping  of  the  Inner  Areas  of  Apulia.
.- Graph by Graph, Bird by Bird: Gamified Literary Data Visualizations for Digital Humanities Pedagogy.
.- Serious Games, COTS Games, and Gamification: Transforming Learning Through Play.
.- Exploring the Integration of Mathematics and Music within the STEAM Framework: Insights from the Medieval Quadrivium.
.- Embodied Education: Embodied Presence and Emotional Awareness in Teacher Training.
.- Empowering Educational Leadership: School Principals’ Engagement in the “Classi in Rete” Project.
.- Virtual Napier Bones:  Technological Semiotic Mediators.
.- Seeing, Exploring, Learning: Visual and Experiential Approaches in Museum Education.
.- Relationships  That  Generate  Meaning:  A  Vision  for  Hybrid  Learning  Environments.
.- Educational Digital Content and Its Dimensions in Developing the School Curriculum.



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