Buch, Englisch, 396 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 628 g
Principles and Practice
Buch, Englisch, 396 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 628 g
ISBN: 978-1-4419-5018-5
Verlag: Springer US
- fundamental issues in co-design;
- hardware/software co-synthesis algorithms;
- prototyping and emulation;
- target architectures;
- compiler techniques;
- specification and verification;
- system-level specification.
Special chapters describe in detail several leading-edge co-design systems including Cosyma, LYCOS, and Cosmos.
contains sufficient material for use by teachers and students in an advanced course of hardware/software co-design. It also contains extensive explanation of the fundamental concepts of the subject and the necessary background to bring practitioners up-to-date on this increasingly important topic.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering Objektorientierte Softwareentwicklung
- Mathematik | Informatik EDV | Informatik Betriebssysteme Windows Betriebssysteme
- Geisteswissenschaften Design Produktdesign, Industriedesign
- Interdisziplinäres Wissenschaften Wissenschaften: Forschung und Information Kybernetik, Systemtheorie, Komplexe Systeme
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computer-Aided Design (CAD)
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Bauelemente, Schaltkreise
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Wissenschaft & Technologie
- Technische Wissenschaften Technik Allgemein Computeranwendungen in der Technik
- Technische Wissenschaften Technik Allgemein Konstruktionslehre und -technik
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Mikroprozessoren
- Mathematik | Informatik Mathematik Mathematik Interdisziplinär Systemtheorie
Weitere Infos & Material
1 Essential Issues in Codesign.- 2 Hardware/Software Co-Synthesis Algorithms.- 3 Prototyping and Emulation.- 4 Target Architectures.- 5 Compilation Techniques and Tools for Embedded Processor Architectures.- 6 Design Specification and Verification.- 7 Languages for System-Level Specification and Design.- 8 The Cosyma System.- 9 Hardware/Software Partitioning using the LYCOS System.- 10 Cosmos: A Transformational Co-Design Tool for Multiprocessor Architectures.- References.