Zegarelli | LSAT Logic Games For Dummies | Buch | 978-0-470-52514-2 | www.sack.de

Buch, Englisch, 384 Seiten, Format (B × H): 209 mm x 275 mm, Gewicht: 590 g

Zegarelli

LSAT Logic Games For Dummies


1. Auflage 2010
ISBN: 978-0-470-52514-2
Verlag: Wiley

Buch, Englisch, 384 Seiten, Format (B × H): 209 mm x 275 mm, Gewicht: 590 g

ISBN: 978-0-470-52514-2
Verlag: Wiley


Improve your score on the Analytical Reasoning portion of the LSAT

If you're like most test-takers, you find the infamous Analytical Reasoning or "Logic Games" section of the LSAT to be the most elusive and troublesome. Now there's help! LSAT Logic Games For Dummies takes the puzzlement out of the Analytical Reasoning section of the exam and shows you that it's not so problematic after all!

This easy-to-follow guide examines the types of logic puzzles presented on the LSAT and offers step-by-step instructions for how best to correctly identify and solve each problem within the allocated time.
- Coverage of all six question types
- Detailed strategies for quickly and correctly recognizing and solving each question type
- Complete with loads of practice problems

Whether you're preparing to take the LSAT for the first time or looking to improve a previous score, LSAT Logic Games For Dummies is the logical study companion for anyone looking to score high on the LSAT!

Zegarelli LSAT Logic Games For Dummies jetzt bestellen!

Autoren/Hrsg.


Weitere Infos & Material


Introduction 1

Part I: Opening Moves 7

Chapter 1: Logic Games: Fun or Frightening? 9

Chapter 2: Game On: A First Look at Logic Games 17

Part II: Let the Games Begin 31

Chapter 3: Ready to Order: Line Games 33

Chapter 4: Walking the Line: Line Game Practice 63

Chapter 5: Sorted Affairs: Sorting Games 81

Chapter 6: Divide and Conquer: Sorting Game Practice 107

Part III: Moving Forward 123

Chapter 7: One Way or Another: Using Split Charts 125

Chapter 8: Keeping Your Options Open: Open Line Games 137

Chapter 9: No Limits: Open Sorting Games 159

Part IV: Black-Belt Training 179

Chapter 10: Repeated Chips and Empty Boxes 181

Chapter 11: Extra! Extra! Multiple Chips and Orphan Chips 201

Chapter 12: Another Dimension: 2-D Logic Games 223

Chapter 13: Advanced Considerations 243

Chapter 14: Strategic Maneuvers: Merging Speed and Accuracy 265

Part V: Practice Tests 275

Chapter 15: Testing Your Logic: Practice Test 1 277

Chapter 16: Thinking Positive: Practice Test 2 287

Chapter 17: All the More Reason: Practice Test 3 297

Chapter 18: Solutions to the Practice Tests 307

Part VI: The Part of Tens 329

Chapter 19: Ten Frequently Asked Questions about Logic Games 331

Chapter 20: Ten Ways to Become a Logic Games Ninja 335

Index 339


Mark Zegarelli is the author of Logic For Dummies, Calculus II For Dummies, Basic Math & Pre-Algebra For Dummies, and several logic puzzle books.



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