E-Book, Englisch, Band 795, 437 Seiten, eBook
Ahram Advances in Human Factors in Wearable Technologies and Game Design
1. Auflage 2018
ISBN: 978-3-319-94619-1
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Proceedings of the AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, Held on July 21–25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA
E-Book, Englisch, Band 795, 437 Seiten, eBook
Reihe: Advances in Intelligent Systems and Computing
ISBN: 978-3-319-94619-1
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
The virtual penetrating the physical and the implication for augmented reality head-up displays.- Application of wearable technology for the acquisition of learning motivation in an adaptive e-learning platform .- Using non-invasive wearable sensors to estimate perceived fatigue level in manual material handling tasks.- Determination of cognitive assistance functions for manual assembly systems.- Laboratory experiment on visual attention of pedestrians while using twitter and line with a smartphone on a treadmill.- Impressions and congruency of pictures and voices of characters in “The Idolmaster”.- Enhancing usability and user experience of children learning by playing games