E-Book, Englisch, Band 608, 268 Seiten, eBook
Ahram / Falcão Advances in Human Factors in Wearable Technologies and Game Design
1. Auflage 2018
ISBN: 978-3-319-60639-2
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Proceedings of the AHFE 2017 International Conference on Advances in Human Factors and Wearable Technologies, July 17-21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA
E-Book, Englisch, Band 608, 268 Seiten, eBook
Reihe: Advances in Intelligent Systems and Computing
ISBN: 978-3-319-60639-2
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
A wearable flexible sensor network platform for the analysis of different sport movements.- Emotion recognition using physiological signals: Laboratory vs. wearable sensors.- A wearable device supporting multiple touch- and gesture-based languages for the deaf-blind.- A step in the right direction – privacy concerns and perceived sensitivity of fitness trackers.- Development of customized orthotics based on lower-leg anthropometric data and task.- An intelligent pen to assess anxiety levels through pressure sensors and fuzzy logic.- Real-time eye-interaction system developed with eye tracking glasses and motion capture.- Accuracy and efficiency validation of a helmet mounted vibrotactile feedback system for aerodynamic head position during cycling.- The pressure comfort sensation of female’s body parts caused by compression garment.- Wearability and user experience through user engagement: The case study of a wearable plurisensorial device.- The implementation of acoustic in the game design-insight from the recently "onmyoji" phenomenon in China.- Game design for students: Teaching as a whole context.- Gaming as a driver for social behavior change for sustainability.