Buch, Englisch, 272 Seiten, Format (B × H): 174 mm x 246 mm
Theory and Practice
Buch, Englisch, 272 Seiten, Format (B × H): 174 mm x 246 mm
ISBN: 978-1-041-00574-2
Verlag: Taylor & Francis
A mix of design thinking, application and case studies, Solving Critical Design Problems: Theory and Practice is a practical resource book for beginning designers to engage in more critical practice.
It explores how design is increasingly used to solve large, complex, modern-day problems that span design disciplines and worldviews. With myriad examples and 16 case studies from various fields this book demonstrates how various types of design thinking have historically been used to address design challenges, and how designers can implement them with a critical eye. With examples and concepts from international leaders, this book will help readers find novel ways of engaging in design research, problem-framing and ideation by breaking old habits of mind, biases and assumptions to rethink new approaches to old problems. This new edition includes deep discussion on how to decolonize your mindset and design practice, integrations of topics such as artificial intelligence, data collection, surveillance and monitoring, and health care. New global case studies include the Masai Cow Corridor by cave_bureau, Ice Watch by Olafur Eliasson and Black Diaspora’s by Kholisil Dhilwayo.
With over 100 images to help support and explain the ideas presented in the text, this book will appeal to students in design studios, industrial and product design, as well as landscape and urban design.
Zielgruppe
Undergraduate Core
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Design Grafikdesign, Kommunikationsdesign
- Geisteswissenschaften Architektur Architektur: Allgemeines
- Geisteswissenschaften Architektur Gestaltung, Darstellung, Bautechnik
- Geisteswissenschaften Architektur Garten- und Landschaftsarchitektur
- Geisteswissenschaften Design Modedesign, Stoffe, Schmuckdesign
- Geisteswissenschaften Architektur Städtebau, Stadtplanung (Architektur)
- Technische Wissenschaften Technik Allgemein Technik: Berufe & Ausbildung
- Geisteswissenschaften Design Design: Allgemeines & Theorie
- Geisteswissenschaften Architektur Architektur: Berufspraxis
- Geisteswissenschaften Architektur Innenarchitektur, Architekturdesign
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik Allgemeine Didaktik Kunst, Musik, Theater (Unterricht & Didaktik)
- Sozialwissenschaften Sport | Tourismus | Freizeit Kunsthandwerk und Kunstgewerbe
- Geisteswissenschaften Kunst Kunststile Indigene Kunst, Volkskunst
- Interdisziplinäres Wissenschaften Wissenschaften: Allgemeines Enzyklopädien, Nachschlagewerke, Wörterbücher
- Geisteswissenschaften Design Produktdesign, Industriedesign
- Geisteswissenschaften Kunst Kunst, allgemein
Weitere Infos & Material
1. Introduction Part 1: Design and Morality: Do the Right Thing 2. Making Change, Design as Moral Mediator 3. Narrative Design Thinking 4. Creating Stories Together: Case Studies of Narrative Design Thinking Part 2: Design And Usability: If A Design Falls in the Forest… 5. Design and Usability: From User to Human to Life Centered Design 6. Experiential and Adaptive Design Thinking: Processes and Methods 7. Design as Dialogue: Case Studies of Experiential Design Thinking Part 3: Design and Technology 8. Reciprocity and Impact 9. Networked Design Thinking 10. Visualizing the Invisible: Case Studies of Networked Design Thinking Part 4: Paradigm Shifts: Designing Resilient Systems 11. Paradigm Shifts: Designing Resilient Systems 12. Ecological Design Thinking 13. Creating Resilient Futures: Case Studies Of Ecological Design Thinking 14. Putting It All Together: Design Futures




