B Nair / Oehlke | Learning LibGDX Game Development- Second Edition | E-Book | www.sack.de
E-Book

E-Book, Englisch, 478 Seiten

B Nair / Oehlke Learning LibGDX Game Development- Second Edition

Wield the power of the LibGDX framework to create a cross-platform game
1. Auflage 2025
ISBN: 978-1-78355-478-2
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

Wield the power of the LibGDX framework to create a cross-platform game

E-Book, Englisch, 478 Seiten

ISBN: 978-1-78355-478-2
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



Key FeaturesBook DescriptionThis book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.What you will learn - Set up a crossplatform project using Gradle and test the base code required for game building
- Speed up your overall productivity with the stunning JVM Code Hot Swapping feature
- Use Scene2D to create and organize complex menu structures
- Automate the creation of texture atlases using TexturePacker
- Manage and play audio files and add special effects to your game to improve its look and feel
- Learn 2D physics simulation using Box2D
- Understand more about 3D programming using the new LibGDX 3D API
- Use the LibGDX Bullet wrapper for 3D physics simulation
Who this book is forThis book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.

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Weitere Infos & Material


B Nair Suryakumar :

Suryakumar Balakrishnan Nair is an engineering graduate from Cochin University of Science and Technology, Cochin, India with a specialization in computer science. He just loves programming and likes to keep on experimenting.He has designed a dozen games on the Android platform using LibGDX. He loves traveling and visiting various places. He reads articles and books on a range of issues from politics to environment. He is currently working as a full-time Android game developer for an Indian game company, Csharks (http://csharks.com/site/).Oehlke Andreas :

Andreas Oehlke is a professional software engineer and a computer scientist who feels very much at home on any Linux/Unix machine. He holds a Bachelor's degree in Computer Science and loves to assemble and disassemble software and hardware alike. An exorbitant affinity for electronics and computers has always been his trademark. His hobbies include game and web development, programming in general (software design and new languages), programming embedded systems with microcontrollers, playing sports, and making music. He currently works full-time as a software engineer for a German financial institution. Furthermore, he has worked as a consultant and a game developer in San Francisco, CA. In his spare time, he provides his expertise to a German startup called Gamerald (http://www.gamerald.com/).



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