Brooks / Brahnam / Jain Technologies of Inclusive Well-Being
Erscheinungsjahr 2014
ISBN: 978-3-642-45432-5
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Serious Games, Alternative Realities, and Play Therapy
E-Book, Englisch, 360 Seiten
Reihe: Engineering
ISBN: 978-3-642-45432-5
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people-spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research-interdisciplinary initiative that are already profoundly impacting society.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Part 1: Technologies for Rehabilitation
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Part 2: Technologies for Music Therapy and Expression.-
Part 3: Technologies for Well-Being
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Part 4: Technologies for Education & Education for Rehabilitative Technologies
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Part 5: Disruptive Innovation.



