Buch, Englisch, 406 Seiten, Format (B × H): 183 mm x 235 mm, Gewicht: 1016 g
Buch, Englisch, 406 Seiten, Format (B × H): 183 mm x 235 mm, Gewicht: 1016 g
ISBN: 978-1-68392-219-3
Verlag: Mercury Learning and Information
No detailed description available for "Computer Graphics Programming in OpenGL with JAVA".
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1 – Getting Started
Chapter 2 – The OpenGL Graphics Pipeline
Chapter 3 – Mathematical Foundations
Chapter 4 – Managing 3D Graphics Data
Chapter 5 – Texture Mapping
Chapter 6 – 3D Models
Chapter 7 – Lighting
Chapter 8 – Shadows
Chapter 9 – Sky and Backgrounds
Chapter 10 – Enhancing Surface Detail
Chapter 11 – Parametric Surfaces
Chapter 12 – Tessellation
Chapter 13 – Geometry Shaders
Chapter 14 – Other Techniques.
Appendix A – Installation and Setup for Windows (PC
Appendix B – Installation and Setup for Macintosh
Appendix C – Using the Nsight Graphics Debugger
Index




