Cossu Game Development with GameMaker Studio 2
1. Auflage 2019
ISBN: 978-1-4842-5010-5
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Make Your Own Games with GameMaker Language
E-Book, Englisch, 532 Seiten
Reihe: Apress Access Books
ISBN: 978-1-4842-5010-5
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).
Game Development with GameMaker Studio 2
covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.
What You’ll Learn
- Create games for different genres
- Master GameMaker Language (GML) programming
- Apply game design principles
- Delve into game programming patterns
Who This Book is For
Video game enthusiasts interested in game development and design. No prior programming experience is required.Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1: Overview.- Chapter 2: Hello World!.- Chapter 3: Card Game (Part 1).- Chapter 4: Card Game (Part 2).- Chapter 5: Fixed Shooter.- Chapter 6: Shoot 'em Up!.- Chapter 7: Designing Bosses.- Chapter 8: Single-Screen Platformer.- Chapter 9: Scrolling Platformer.- Chapter 10: Designing Platformers.- Chapter 11: Metroidvania (Part 1).- Chapter 12: Metroidvania (Part 2).- Chapter 13: Designing Fun Games.- Chapter 14: What's Next?




