E-Book, Englisch, Band 17, 458 Seiten, eBook
Reihe: Studies in Cognitive Systems
Dartnall Artificial Intelligence and Creativity
1994
ISBN: 978-94-017-0793-0
Verlag: Springer Netherland
Format: PDF
Kopierschutz: 1 - PDF Watermark
An Interdisciplinary Approach
E-Book, Englisch, Band 17, 458 Seiten, eBook
Reihe: Studies in Cognitive Systems
ISBN: 978-94-017-0793-0
Verlag: Springer Netherland
Format: PDF
Kopierschutz: 1 - PDF Watermark
These issues are explored in five interrelated parts, each of which is introducted and explained by a leading figure in the field.
- Prologue (Margaret Boden)
- Part I: Foundational Issues (Terry Dartnall)
- Part II: Creativity and Cognition (Graeme S. Halford and Robert Levinson)
- Part III: Creativity and Connectionism (Chris Thornton)
- Part IV: Creativity and Design (John Gero)
- Part V: Human Creativity Enhancement (Ernest Edmonds)
- Epilogue (Douglas Hofstadter)
For researchers in AI, cognitive science, computer science, philosophy, psychology, mathematics, logic, sociology, and architecture and design; and anyone interested in the rapidly growing field of artificial intelligence and creativity.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Series Preface. Foreword. Prologue. Creativity and Computers; M. Boden. Part I: Foundational Issues. Introduction: On Having a Mind of Your Own; T. Dartnall. Creativity, Thought and Representational Redescription; T. Dartnall. Connectionism and Cognitive Flexibility; A. Clark. Re-representation and Emergent Information in Three Cases of Problem Solving; D. Peterson. Psychological Issues in Modelling Creativity; R. Wales, S. Thornton. Gödel's Theorem and Creativity; G. Priest. Machine Predictability Versus Human Creativity; R. McDonough. Part 2: Creativity and Cognition. Introduction: Creativity and Cognition; G.S. Halford, R. Levinson. Tensor Models: A Creative Basis for Memory Retrieval and Analogical Mapping; J. Wiles, G.S. Halford, J.E.M. Stewart, M.S. Humphreys, J.D. Bain, W.H. Wilson. Experience-Based Creativity; R. Levinson. Creative Proof Planning; T. Walsh. Clues to Creativity; M. Harney. Part 3: Creativity and Connectionism. Introduction: Creativity, Connectionism and Guided Walks; C. Thornton. Creativity, Chaos and Artificial Intelligence; A. Dekker, P. Farrow. The Evolution of Connectionist Networks; Xin Yao. Why Connectionist Learning Algorithms Need to be More Creative; C. Thornton. Part 4: Creativity and Design. Introduction: Creativity and Design; J.S. Gero. Computational Models of Creative Design Processes; J.S. Gero. A Model of Creative Design Using a Genetic Metaphor; L. Alem, M.L. Maher. Lateral Translation in Design; G. Schmitt, Shen-Guan Shih. Creativity, Invention and the Computational Metaphor: Prolegomenon to a Case Study; S. Dasgupta. Part 5: HumanCreativity Enhancement. Introduction: Computer-Based Systems that Support Creativity; E. Edmonds. Cybernetic Serendipity Revisited; E. Edmonds. Amplifying Designers' Creativity with Domain-Oriented Design Environments; G. Fischer, K. Nakakoji. Creativity in Social Sciences: the Computer Enhancement of Qualitative Data Analysis; T. Richards, L. Richards. Cognitive Support and the Rhythm of Design; M. Sharples. Epilogue. How Could a Copycat ever be Creative? D. Hofstadter. Index of Names. Index of Subjects.




