Liebe Besucherinnen und Besucher,
aufgrund unseres Sommerfestes sind wir am 03. September 2026 bis 14 Uhr erreichbar. Am 04. September 2026 sind wir wieder wie gewohnt für Sie da. Vielen Dank für Ihr Verständnis.
Ihr Team von Sack Fachmedien
Buch, Englisch, 442 Seiten, Format (B × H): 155 mm x 235 mm
17th International Conference, CSEDU 2025, Porto, Portugal, April 1–3, 2025, Revised Selected Papers, Part I
Buch, Englisch, 442 Seiten, Format (B × H): 155 mm x 235 mm
Reihe: Communications in Computer and Information Science
ISBN: 978-3-032-39102-5
Verlag: Springer
This book constitutes the revised selected papers from the 17th International Conference on Computer Supported Education, CSEDU 2025, held in Porto, Portugal, during April 1–3, 2025.
The 20 full papers and 19 short papers included in this book were carefully reviewed and selected from 245 submissions.This book offer a valuable overview of the most recent developments and research directions in Computer Supported Education.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Computer Vision
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Mathematik | Informatik EDV | Informatik Daten / Datenbanken Data Mining
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik E-Learning, Bildungstechnologie
- Mathematik | Informatik EDV | Informatik Angewandte Informatik
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
Weitere Infos & Material
.- Contrasting Affective Sequence Patterns in Collaborative Problem Solving: Insights from High- and Low-Performing Groups.
.- The Remote Virtual Computer Networks Labs: On the Concept and Development of a Browser-Based Software as a Service Computer Networks Lab.
.- From Training to Teaching: Evaluating Pilot Educational Robots Regional Integration in Upper Austrian Primary and Secondary Education.
.- From Ecological Intention to Digital Action: How Implementation Intention (SSBC) Influences the Acceptance of an e-Learning Platform.
.- Haptics in Cognition: Disruptor or Enabler of Memory?.
.- From Awareness to Action: Designing Targeted AI Training Modules Based on Faculty Needs in Higher Education.
.- Personal Learning Environments on a National Scale: Experiences from the Development of a Reference Prototype.
.- Integrating Network Visualization and GPT-4 in an Adaptive Kanji Learning Tool.
.- Citizen Science Inquiry:participation and democritisation.
.- Reimagining Writing Pedagogy with ChatGPT: Expanding Pedagogical Possibilities and Learning Outcomes.
.- Between Scientific Complexity and Misinformation: The Role of ChatGPT in Climate Communication.
.- European Digital Credentials in Non-Formal Education: More than Badges, Towards Better Acceptance.
.- Haphazard Notes: An Overview on Note-Taking Practises, Teaching and Training in Academia.
.- The Hack4CBL Framework: A Challenge-Based Learning Approach for Multidisciplinary Hackathons in Higher Education.
.- Supporting Educators in Building Algorithm Design Tests for Novice Programmers.
.- Preparing Citizens to Access Digital Public Services: A Virtual Reality Serious Game.
.- Perceptions and Experiences on Teaching and Learning of a Experimental HCI Course Focusing on Collaborative Practices.
.- A Shift in Mindset? Assessing the Impact of an Computer Science Program on Primary School Teachers.
.- Motivation Without Overload: Adaptive Gamification with gAmIcode for Non-Technical Web Development Learners.
.- Adaptive Feedback and Progress Monitoring in MatematiX: Facilitating Customized Mathematics Education through Serious Games.
.- Enhancing the Data Science Competency Framework for the Era of Generative AI.




