Liebe Besucherinnen und Besucher,
aufgrund unseres Sommerfestes sind wir am 03. September 2026 bis 14 Uhr erreichbar. Am 04. September 2026 sind wir wieder wie gewohnt für Sie da. Vielen Dank für Ihr Verständnis.
Ihr Team von Sack Fachmedien
Buch, Englisch, 426 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 646 g
Buch, Englisch, 426 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 646 g
ISBN: 978-0-367-51376-4
Verlag: CRC Press
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game content creation through gameplay at a level accessible for the professional game developer while being deep enough to provide a valuable reference of the state-of-the-art research in this field.
Key Features:
- International experts share their research and experience in game development and design
- Provides readers with inside perspectives on the cross-disciplinary aspects of the industry
- Includes retrospective and forward-looking examinations of gaming
Editor:
Dr. Roberto Dillon is a leading game studies educator with more than 15 years of experience in the field of game design and development.
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Interaktionsdesign für Computerspiele
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Geisteswissenschaften Kunst Kunstformen, Kunsthandwerk Installations-, Aktions-, Computer- und Videokunst
Weitere Infos & Material
Chapters by leading experts on the fundamentals as well as emerging theory and technology with topics including:• Player experience and game design• Automatic content generation and game programming techniques• Simulation and Storytelling• Virtual Reality• Audio and sound design• Game Aesthetics and Ontology of games • Serious games and games for health• Mobile gameplay• Spatial game structure and level design• Game production




