E-Book, Englisch, 392 Seiten
Dvorak Moving Wearables into the Mainstream
1. Auflage 2007
ISBN: 978-0-387-69142-8
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
Taming the Borg
E-Book, Englisch, 392 Seiten
ISBN: 978-0-387-69142-8
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
The term Wearable Technology encompasses a wide spectrum of devices, services and systems for wireless communications and the web. This book discusses characteristics and design elements required for wearable devices and systems to be embraced by the mainstream population for use in their everyday lives, introducing concepts such as Operational Inertia. The book discusses social and legal issues that may pose the greatest impediment to adoption of wearables. The book is structured to meet the needs of researchers and practitioners in industry, and can also be used as a secondary text in advanced-level courses in computer science and electrical engineering.
Autoren/Hrsg.
Weitere Infos & Material
1;Acknowledgments;6
2;Preface;8
3;Contents;13
4;PART 1: INTRODUCTION TO WEARABLES;15
4.1;Chapter 1 BACKGROUND;16
4.1.1;1.1 POWER TO THE PEOPLE;16
4.1.2;1.2 A CURIOUS SITUATION;17
4.1.3;1.3 A BRIEF HISTORY OF WEARABLE TECHNOLOGY;21
4.1.4;1.4 ACCEPTANCE FACTORS FOR WEARABLE SYSTEMS;31
4.2;Chapter 2 WEARABLE SYSTEM APPLICATIONS;34
4.2.1;2.1 CHARACTERISTICS OF A WEARABLE APPLICATION;34
4.2.2;2.2 MAINSTREAM WEARABLE SYSTEM APPLICATIONS;37
4.2.3;2.3 MAKING THESE APPLICATIONS TRANSPARENT;52
4.3;Chapter 3 OVERVIEW OF WEARABLE SYSTEMS;54
4.3.1;3.1 WHAT IS A MAINSTREAM WEARABLE?;54
4.3.2;3.2 CHARACTERISTICS OF A WEARABLE SYSTEM;59
4.3.3;3.3 USER – WEARABLE INTERACTION MODES;63
4.3.4;3.4 FORM FACTOR OVERVIEW;68
4.3.5;3.5 TIME OUT: CONVERSATION WITH A SKEPTIC;81
5;PART 2: MAINSTREAM WEARABLE DESIGN;90
5.1;Chapter 4 OVERVIEW OF MAINSTREAM WEARABLE DESIGN;91
5.1.1;4.1 WHY THE BAD EXPERIENCE WITH ELECTRONIC DEVICES?;91
5.1.2;4.2 A TRANSPARENT USE DESIGN MINDSET;93
5.1.3;4.3 SYSTEM DESIGN PRINCIPLES;114
5.1.4;5.1 THE TRANSPARENT USE DESIGN PRINCIPLES IN DETAIL;125
5.2;Chapter 5 MAINSTREAM WEARABLE DESIGN IN DETAIL;125
5.2.1;5.2 APPLYING THE DESIGN PRINCIPLES;159
6;PART 3: SUPPORTING TECHNOLOGIES;165
6.1;Chapter 6 AWARENESS AND IMMERSION;166
6.1.1;6.1 PERVASIVE COMPUTING: THE EMERGENCE OF SMART SPACES;166
6.1.2;6.2 CONTEXT AWARENESS;179
6.2;Chapter 7 COMMUNICATION AND POWER;205
6.2.1;7.1 COMUNICATIONS IN WEARABLE SYSTEMS;205
6.2.2;7.2 POWER MANAGEMENT;218
7;PART 4: MAINSTREAM WEARABLE SYSTEMS USER INTERFACES;240
7.1;Chapter 8 SIGHT AND SOUND USER INTERFACES;241
7.1.1;8.1 THE ROLE OF A USER INTERFACE;241
7.1.2;8.2 DESIGN ATTRIBUTES OF A USER INTERFACE;244
7.1.3;8.3 SPEECH USER INTERFACE81;246
7.1.4;8.4 AUDIO INTERFACE;260
7.1.5;8.5 GRAPHICAL USER INTERFACE FOR WEARABLES;265
7.2;Chapter 9 EMERGI NG USER INTERFACES;276
7.2.1;9.1 GESTURE INTERFACES;276
7.2.2;9.2 HAPTICS INTERFACE;283
7.2.3;9.3 EYE TRACKING;290
7.2.4;9.4 MULTIMODAL USER INTERFACE;294
7.2.5;9.5 INTERFACE PERSONALIZATION;303
8;PART 5: SOME TOUGH HURDLES AND THE FUTURE;315
8.1;Chapter 10 SOCIAL ISSUES OF WEARABLES;316
8.1.1;10.1 WEARABLES AND THE ACCOMMODATION OF SOCIAL VALUES AND CONVENTIONS;316
8.1.2;10.2 RESOLVING THESE ISSUES;334
8.2;Chapter 11 FUTURE OF WEARABLE SYSTEMS;338
8.2.1;11.1 TRENDS;338
8.2.2;11.2 PREDICTIONS;341
8.2.3;11.3 LAWS OF WEARABLES;352
8.2.4;11.4 CYBERTWIN: A POSSIBLE FUTURE;353
8.3;A Final Note WHY TAME THE BORG?;365
9;GLOSSARY OF WEARABLE TERMS;368
10;INDEX;388




