E-Book, Englisch, 298 Seiten
Eden JMonkeyEngine 3.0 Cookbook
1. Auflage 2025
ISBN: 978-1-78328-648-5
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development.
E-Book, Englisch, 298 Seiten
ISBN: 978-1-78328-648-5
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Key FeaturesBook DescriptionIf you are a jMonkey developer or a Java developer who is interested to delve further into the game making process to expand your skillset and create more technical games, then this book is perfect for you.What you will learn - Make an online game with the SpiderMonkey framework
- Design dynamic and attractive GUIs with NiftyGUI
- Create cutscenes and smooth camera rides with cinematics
- Build AI that sees, follows, and finds its way through the game world
- Use Bullet physics to build a more dynamic game world
- Explore useful tips on taking your game project to the next level
- Develop a more maintainable project by using Controls and AppStates
Who this book is for




