Buch, Englisch, 176 Seiten, Format (B × H): 156 mm x 234 mm
Buch, Englisch, 176 Seiten, Format (B × H): 156 mm x 234 mm
ISBN: 978-1-5292-5843-1
Verlag: Bristol University Press
Available open access digitally under CC-BY-NC-ND licence.
Virtual Reality promises immersion for all, yet it is built around assumptions of able-bodied users that leave many disabled people behind.
Drawing on original research with users, care providers and developers, this book examines how mainstream Virtual Reality design encodes a narrow idea of the ‘normal’ body – and the real costs of that choice. It shows how decisions made at the design stage, often invisible to non-disabled users, create barriers around vision, movement and sensory experience.
Moving beyond critique, it argues for a fundamental rethinking of VR design centring diverse bodies and minds. In doing so, it not only reframes accessibility, but expands what VR can be, and who it is truly for.
Autoren/Hrsg.
Fachgebiete
- Interdisziplinäres Wissenschaften Wissenschaft und Gesellschaft | Kulturwissenschaften
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
- Sozialwissenschaften Soziologie | Soziale Arbeit Soziale Gruppen/Soziale Themen Invalidität, Krankheit und Abhängigkeit: Soziale Aspekte
- Sozialwissenschaften Soziologie | Soziale Arbeit Soziale Gruppen/Soziale Themen Ethische Themen & Debatten: Wissenschaft, Technologie, Medizin
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Sonstige Technologien
Weitere Infos & Material
1: Introduction: How to think about disability and Virtual Reality
2: Virtual Realities, Normate Bodies
3: Virtual Reality’s ocularcentric default
4: Neurodiversity and sensory exclusion
5: Accessible accessibility: Communicating disability and accessibility in VR
6: Conclusion: Accessibility in Principle, Policy and Practice




