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E-Book

E-Book, Englisch, 300 Seiten

Eng Qt5 C++ GUI Programming Cookbook

Design and build a functional, appealing, and user-friendly graphical user interface
1. Auflage 2025
ISBN: 978-1-78328-028-5
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

Design and build a functional, appealing, and user-friendly graphical user interface

E-Book, Englisch, 300 Seiten

ISBN: 978-1-78328-028-5
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software applicationKey Features - [*] Learn to make use of Qt5 to design and customize the look-and-feel of your application
- [*] Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5
- [*] A good balance of visual presentation and its contents will make an application appealing yet functional
Book DescriptionWith the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd. This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book What you will learn - Customize the look and feel of your application using the widget editor provided by Qt5
- Change the states of the GUI elements to make them appear in a different form
- Animating the GUI elements using the built-in animation system provided by Qt5
- Draw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library, in your project
- Build a mobile app that supports touch events and export it to your device
- Parse and extract data from an XML file, then present it on your software's GUI
- Access MySQL and SQLite databases to retrieve data and display it on your software's GUI
Who this book is forThis book intended for those who want to develop software using Qt5. If you want to improve the visual quality and content presentation of your software application, this book is best suited to you.

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Weitere Infos & Material


Eng Lee Zhi :

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.



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