Buch, Englisch, 456 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 721 g
7th International Conference, HCI-Games 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings
Buch, Englisch, 456 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 721 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-031-92577-1
Verlag: Springer Nature Switzerland
This book constitutes the refereed proceedings of the 7th International Conference on HCI in Games, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025.
The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from thousands of submissions.
The HCI-Games 2025 proceedings was organized in the following topical sections:
Part 1: Gamification, UX, and Player Behavior
Part 2: Identity, Emotion, and AI in Game Experiences
Part 3: Gamified Learning and Design
Part 4: Games in Healthcare and Wellbeing
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik E-Learning, Bildungstechnologie
- Mathematik | Informatik EDV | Informatik Informatik Bildsignalverarbeitung
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
- Mathematik | Informatik EDV | Informatik Technische Informatik Netzwerk-Hardware
- Wirtschaftswissenschaften Betriebswirtschaft Bereichsspezifisches Management E-Commerce, E-Business, E-Marketing
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Geistes- und Sozialwissenschaften