E-Book, Englisch, Band 349, 438 Seiten, eBook
Guralnick / Auer / Poce Innovations in Learning and Technology for the Workplace and Higher Education
1. Auflage 2022
ISBN: 978-3-030-90677-1
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Proceedings of ‘The Learning Ideas Conference’ 2021
E-Book, Englisch, Band 349, 438 Seiten, eBook
Reihe: Lecture Notes in Networks and Systems
ISBN: 978-3-030-90677-1
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Dynamic Plan Generation and Digital Storyboarding for the Professional Training of Accident Prevention with Time Travel Games.- Speech Analysis for Advanced Medical Simulation.- Teaching Data Science in a Synchronous Online Introductory Course at a Business School -- A Case Study.- Make It Matter: A Collaborative Student-Led Engagement and Persistence Program.- Video Consumption with Global Applications in a Global Enterprise MOOC Context .- “All Zoomed Out”: Strategies for Addressing Zoom Fatigue in the Age of COVID-19.- Online Learning Always Happens Somewhere: Where and When Will Office Workers Learn Post-Pandemic?.- Best Practices for Assessing Digital Literacy and Strengthening Online Pedagogy of Digitally Immigrant Stakeholders in Higher Education.- Analyzing User Behavior in a Self-Regulated Learning Environment.- ICBCI: An Integrated Model of Group and Individual Development for Learning Facilitators.- GRAF: A System for the Assessment, Accreditation and Representation of Competency Learning in Online Higher Education.- A Lean Six Sigma Certification MOOC: Balancing Standard Material and Individual Guidance to Help Participants Implement Real Projects.- Effectiveness of an Intelligent Question Answering System for Teaching Financial Literacy: A Pilot Study.- Escapeling: A Gamified, AI-Supported Chatbot for Collaborative Language Practice.- Emotional Intelligence Development in Tourism Education and Training through Digital Technologies.- Mindfulness Intervention Courses in STEM Education: a Qualitative Assessment.- Digital Project-Based Learning in the Higher Education Sector.- Gamification of Project Business Studies.- Mistakes: The Shadow Capital for Learning.- Lab 21 -- A Space for Learning, Sharing and Innovating.- The Importance of Language and Communication Skills in the IT Industry in Bosnia and Herzegovina.- Taking Project-Based Learning Online.- Instructional Design in a Digital Age: A New Model is Taking Hold.- Online Student-to-Student Interaction: Is It Feasible?.- Supporting the Development of Critical Thinking Skills through Work-Based Learning Activities: A Pilot Experience in the Educational Science Context.- Teaching Programming Skills to Blind and Visually Impaired Learners.- At Your Best! Artificial Intelligence, People and Business Analytics, Highly Realistic Avatars, Innovative Learning & Development.- A Digital Mindset for the Society 5.0: Experience and Online Escape Room.- Digital Learning: Healthcare Training by Tele-simulation and Online Cooperation.- An Approach for Continuous Supervision of Bachelor’s and Master’s Theses in Engineering Studies.- Hybrid x Higher Education -- A Multidimensional Overlay of Hybrid Forms of Learning and Teaching.- Coherence between Online Learning and Project-Based Courses in Higher Education.- ALICE (Adaptive Learning via Interactive, Collaborative and Emotional Approaches) Special Track.- Grasping the Shape of Ethical Dilemmas: Towards an Educational Dilemma Generator.-Adaptivity in the Wild: Individualizing Reading Supports in Open Learning Scenarios.- Measuring Teachers’ Civic Online Reasoning in a MOOC with Virtual Simulations and Automated Feedback Systems.- CAERS: A Conversational Agent for Intervention in MOOCs’ Learning Processes.- A Tool for Evaluating the Quality of Online Teaching.- AI-based, Multilingual Interactive Exam Preparation.- Approaching Adaptive Support for Self-Regulated Learning.- Towards Personalized, Dialogue-Based System Supported Learning for MOOCs.