E-Book, Englisch, Band 30, 292 Seiten, eBook
First International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009, Revised Selected Papers
E-Book, Englisch, Band 30, 292 Seiten, eBook
ISBN: 978-3-642-11577-6
Verlag: Springer
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
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Weitere Infos & Material
Keynote Speeches.- From Digital Imaging to Computer Image Analysis of Fine Art.- Panoramic and 3D Computer Vision.- Full Papers.- Meaningful Engagement: Computer-Based Interactive Media Art in Public Space.- Interactive WSN-Bar.- Immersive Painting.- Sonic Onyx: Case Study of an Interactive Artwork.- An Interactive Concert Program Based on Infrared Watermark and Audio Synthesis.- Butterfly Effect Fractal.- Pattern Formation in Networks Inspired by Biological Development.- A Watercolor NPR System with Web-Mining 3D Color Charts.- Gas and Shadow Swing.- Artist-Oriented Real-Time Skin Deformation Using Dynamic Patterns.- Interaction Analysis in Performing Arts: A Case Study in Multimodal Choreography.- BWAIN: An Artistic Web Interpretation.- Treasure Transformers: Novel Interpretative Installations for the National Palace Museum.- JacksonBot – Design, Simulation and Optimal Control of an Action Painting Robot.- RF Sounding: A System for Generating Sounds from Spectral Analysis.- Depicting Time Evolving Flow with Illustrative Visualization Techniques.- Augmenting a Ballet Dance Show Using the Dancer’s Emotion: Conducting Joint Research in Dance and Computer Science.- Automatic Skin Color Beautification.- Tracking Small Artists.- RealSurf – A Tool for the Interactive Visualization of Mathematical Models.- Creating Wheel-Thrown Potteries in Digital Space.- Low-Level Image Processing for Lane Detection and Tracking.- Lane Detection on the iPhone.- Traditional Culture into Interactive Arts: The Cases of Lion Dance in Temple Lecture.- Improving Optical Flow Using Residual and Sobel Edge Images.- 3 Case Studies: A Hybrid Educational Strategy for ART/SCI Collaborations.- A Multimedia, Augmented Reality Interactive System for the Application of a Guided School Tour.-Reconstruction of Cultural Artifact Using Structured Lighting with Densified Stereo Correspondence.- Motion Generation for Glove Puppet Show with Procedural Animation.- Can’t See the Forest: Using an Evolutionary Algorithm to Produce an Animated Artwork.- Automatic Generation of Caricatures with Multiple Expressions Using Transformative Approach.- The Autonomous Duck: Exploring the Possibilities of a Markov Chain Model in Animation.- MixPlore: A Cocktail-Based Media Performance Using Tangible User Interfaces.