Huang / Wang Arts and Technology

First International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009, Revised Selected Papers

E-Book, Englisch, Band 30, 292 Seiten, eBook

Reihe: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering

ISBN: 978-3-642-11577-6
Verlag: Springer
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



We welcome you to the First International Conference on Arts and Technology (ArtsIT 2009), hosted by CSIE of the National Ilan University and co-organized by the National Science Council, ICST, College of EECS at National Ilan University, Software Simulation Society in Taiwan, ISAC, TCA, NCHC, CREATE-NET, and Institute for Information Industry. ArtsIT2009 was held in Yilan, Taiwan, during September 24–25, 2009. The conference comprised the following themes: • New Media Technologies (Evolutionary systems that create arts or display art works, such as tracking sensors, wearable computers, mixed reality, etc. ) • Software Art (Image processing or computer graphics techniques that create arts, including algorithmic art, mathematic art, advanced modeling and rend- ing, etc. ) • Animation Techniques (2D or 3D computer animations, AI-based animations, etc. ) • Multimedia (Integration of different media, such as virtual reality systems, audio, performing arts, etc. ) • Interactive Methods (Vision-based tracking and recognition, interactive art, etc. ) The conference program started with an opening ceremony, followed by three keynote speeches and four technical sessions distributed over a period of two days. Two poster sessions, one hour each, were scheduled before the afternoon oral sessions. An Int- active Arts Exhibition was held in conjunction with ArtsIT 2009. Twelve well-known digital arts teams from Taiwan exhibited 15 artworks in this event, including 10 int- active installation arts, 4 video arts, and 1 digital print. The conference received around 50 submissions from 15 different countries.
Huang / Wang Arts and Technology jetzt bestellen!

Zielgruppe


Research

Weitere Infos & Material


Keynote Speeches.- From Digital Imaging to Computer Image Analysis of Fine Art.- Panoramic and 3D Computer Vision.- Full Papers.- Meaningful Engagement: Computer-Based Interactive Media Art in Public Space.- Interactive WSN-Bar.- Immersive Painting.- Sonic Onyx: Case Study of an Interactive Artwork.- An Interactive Concert Program Based on Infrared Watermark and Audio Synthesis.- Butterfly Effect Fractal.- Pattern Formation in Networks Inspired by Biological Development.- A Watercolor NPR System with Web-Mining 3D Color Charts.- Gas and Shadow Swing.- Artist-Oriented Real-Time Skin Deformation Using Dynamic Patterns.- Interaction Analysis in Performing Arts: A Case Study in Multimodal Choreography.- BWAIN: An Artistic Web Interpretation.- Treasure Transformers: Novel Interpretative Installations for the National Palace Museum.- JacksonBot – Design, Simulation and Optimal Control of an Action Painting Robot.- RF Sounding: A System for Generating Sounds from Spectral Analysis.- Depicting Time Evolving Flow with Illustrative Visualization Techniques.- Augmenting a Ballet Dance Show Using the Dancer’s Emotion: Conducting Joint Research in Dance and Computer Science.- Automatic Skin Color Beautification.- Tracking Small Artists.- RealSurf – A Tool for the Interactive Visualization of Mathematical Models.- Creating Wheel-Thrown Potteries in Digital Space.- Low-Level Image Processing for Lane Detection and Tracking.- Lane Detection on the iPhone.- Traditional Culture into Interactive Arts: The Cases of Lion Dance in Temple Lecture.- Improving Optical Flow Using Residual and Sobel Edge Images.- 3 Case Studies: A Hybrid Educational Strategy for ART/SCI Collaborations.- A Multimedia, Augmented Reality Interactive System for the Application of a Guided School Tour.-Reconstruction of Cultural Artifact Using Structured Lighting with Densified Stereo Correspondence.- Motion Generation for Glove Puppet Show with Procedural Animation.- Can’t See the Forest: Using an Evolutionary Algorithm to Produce an Animated Artwork.- Automatic Generation of Caricatures with Multiple Expressions Using Transformative Approach.- The Autonomous Duck: Exploring the Possibilities of a Markov Chain Model in Animation.- MixPlore: A Cocktail-Based Media Performance Using Tangible User Interfaces.


Ihre Fragen, Wünsche oder Anmerkungen
Vorname*
Nachname*
Ihre E-Mail-Adresse*
Kundennr.
Ihre Nachricht*
Lediglich mit * gekennzeichnete Felder sind Pflichtfelder.
Wenn Sie die im Kontaktformular eingegebenen Daten durch Klick auf den nachfolgenden Button übersenden, erklären Sie sich damit einverstanden, dass wir Ihr Angaben für die Beantwortung Ihrer Anfrage verwenden. Selbstverständlich werden Ihre Daten vertraulich behandelt und nicht an Dritte weitergegeben. Sie können der Verwendung Ihrer Daten jederzeit widersprechen. Das Datenhandling bei Sack Fachmedien erklären wir Ihnen in unserer Datenschutzerklärung.