Jackson | Digital Painting Techniques | Buch | 978-1-4842-1735-1 | sack.de

Buch, Englisch, 215 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 3635 g

Jackson

Digital Painting Techniques

Using Corel Painter 2016

Buch, Englisch, 215 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 3635 g

ISBN: 978-1-4842-1735-1
Verlag: Springer Nature Singapore


Learn the foundational concepts of vector graphics and
raster imaging, including what new media formats are best for use with Android
Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors
regarding the data footprint optimization work process, and why data footprint
optimization is important. Digital
Painting Techniques covers concepts central to digital painting
using the Inkscape 0.91 open source software package as well as the Corel
Painter 2016 professional digital painting software package.

You'll learn:

- The terminology
of digital painting

- What comprises a
digital painting 2D modeling and rendering pipeline

- Concepts and
principles behind digital painting content production

- How to install
and utilize64-bit Inkscape 0.91 and Corel Painter 2016

- Concepts behind
curves, strokes, fills, patterns, rendering and physics

- Digital painting
data formats and data footprint optimization

Who This Book is For:

Digital Artists, Illustrators, Painters, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Cover Artists, Album Cover Artists Secondary: Android Developers, iOS Developers, Website Developers, Flash Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.
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Zielgruppe


Professional/practitioner


Autoren/Hrsg.


Weitere Infos & Material


1. Foundations of Digital Painting: Canvas and Brush.- 2. Hardware of Digital Painting: Tablet and Stylus.- 3. Brushes of Digital Painting: Patterns and Paths.- 4. Depth of Digital Painting: Using Gradients.- 5. Imagery of Digital Painting: Using Patterns.- 6. Rendering of Digital Painting: Data Formats.- 7. Syntax of Digital Painting: SVG Commands.- 8. Vectorization of Digital Imagery: Creating Shapes.- 9. Algorithms of Digital Painting: Plug-In Filters.- 10. Customization of Digital Painting: Brush Design.- 11. Airbrush of Digital Painting: Physics Engines.- 12. Compositing of Digital Painting: Using Layers.- 13. Flexibility of Digital Painting: Image Editing.- 14. Automation of Digital Painting: Programming.- 15. Publish Digital Paintings: Content Delivery Platforms.


Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.


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