Jayemanne / White | Creative Clustering and the Video Games Industry | Buch | 978-1-041-13477-0 | www.sack.de

Buch, Englisch, 354 Seiten, Format (B × H): 156 mm x 234 mm

Reihe: Routledge Research in the Creative and Cultural Industries

Jayemanne / White

Creative Clustering and the Video Games Industry


1. Auflage 2026
ISBN: 978-1-041-13477-0
Verlag: Taylor & Francis

Buch, Englisch, 354 Seiten, Format (B × H): 156 mm x 234 mm

Reihe: Routledge Research in the Creative and Cultural Industries

ISBN: 978-1-041-13477-0
Verlag: Taylor & Francis


This book explores game production across regional, national and global contexts. Notably, the widespread adoption of remote working practices in the video games sector challenged the entrenched idea of place-based industry clusters.

The theme of ‘clustering’ as a process enables analysis across scales, placing local games industries in the context of global forces and wider creative industries at a time of significant dynamism and change. Focusing on the idea of the videogame production cluster, this book draws upon academic research, across creative industries and innovation clusters in multiple regional and national contexts, to explore the contribution of multidisciplinary, cultural influence, diversity and cluster infrastructure to business success. Through seventeen scholarly chapters and three expert interviews, Creative Clustering and the Video Games Industry highlights the crucial interactions between universities, creative research and development and cross-sector innovation in driving the future of the games industry.

This essential collection will establish current knowledge and methods for understanding video game creative clusters in context.

Jayemanne / White Creative Clustering and the Video Games Industry jetzt bestellen!

Zielgruppe


Postgraduate

Weitere Infos & Material


Introduction 1. Video Game Industry Clusters: A Review of the Literature Section 1: The Dundee Video Game Cluster

2. Sociotechnical shifts within Dundee's Video Games Cluster: The Dynamic Interplay of Actors, Practices, Institutions and Technologies across time 3. Disruption by Design: Diversifying Dundee’s Creative and Technological Ecosystems 4. “Finding the GaaP” - Data, Dashboards, and Independent Games in the Dundee Cluster Section 2: Understanding European Video Game Clusters Through GAME-ER  5. Understanding European Video Game Clusters Through GAME-ER 6. From Cherries to Controllers: Engineering a Gaming Cluster in Rural Portugal 7. “Like Volunteer Firefighters”: The Brno Game Cluster on the crossroads of informality and professionalism 8. History and Operational Mechanisms in the Video Game Industry: The Case of the Turin Cluster 9. From ashes to flashes… The birth of a video game cluster from (nearly) scratch Section 3: Clusters in Global Contexts 10. Sweden’s Comics and Video Games Clusters 11. Productive Contradictions in Creative Clusters: The case of the Chinese Videogame Industry 12. In Conversation on Games Education with Tracy Fullerton and Richard Lemarchand 13. “A National Champion Making a Global Impact”: The Paradox of Canada’s Glocal Video Game Industry 14. Consolidation and Fissures: Neoliberal Infrastructures of Play and Game Production in Chile 15. In Conversation on Women in Games: Marie-Claire Isaaman 16. Mobile Game Development in Indonesia: The rise and fall of Lokapala 17. My Bitter Ex: A UK-China Cross-Cultural Game design love story 18. “Like a swiss army knife": gambiarra-led practices in the Brazilian Games Industry 19. In Conversation on People of Colour in Play: Satish Shewhorak 20. Not alone in the dark? The emerging of a video game cluster in Lyon, France


Darshana Jayemanne is Reader in Digital Cultures at Abertay University.  His research explores digital media, game studies, and internet cultures, with research in projects such as InGAME, CoSTAR and GAME-ER.

Gregor White is Professor of Applied Creativity at Abertay University and a leader in digital interactive entertainment research. He has led major initiatives including InGAME and CoSTAR, securing significant investment for Dundee’s creative economy and advancing industry–academic collaboration.



Ihre Fragen, Wünsche oder Anmerkungen
Vorname*
Nachname*
Ihre E-Mail-Adresse*
Kundennr.
Ihre Nachricht*
Lediglich mit * gekennzeichnete Felder sind Pflichtfelder.
Wenn Sie die im Kontaktformular eingegebenen Daten durch Klick auf den nachfolgenden Button übersenden, erklären Sie sich damit einverstanden, dass wir Ihr Angaben für die Beantwortung Ihrer Anfrage verwenden. Selbstverständlich werden Ihre Daten vertraulich behandelt und nicht an Dritte weitergegeben. Sie können der Verwendung Ihrer Daten jederzeit widersprechen. Das Datenhandling bei Sack Fachmedien erklären wir Ihnen in unserer Datenschutzerklärung.