Kets / Goussaert | Building your First Mobile Game using XNA 4.0 | E-Book | www.sack.de
E-Book

E-Book, Englisch, 158 Seiten

Kets / Goussaert Building your First Mobile Game using XNA 4.0

A fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0
1. Auflage 2025
ISBN: 978-1-84968-775-1
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

A fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0

E-Book, Englisch, 158 Seiten

ISBN: 978-1-84968-775-1
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



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Kets Brecht :

Brecht Kets is a Senior Lecturer at Howest University in Belgium, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment (www.digitalartsandentertainment.com). He's been actively involved in game development for several years, and has been writing about XNA since the launch in December 2006. He hosts the website www.3dgameprogramming.net and has received the Microsoft Most Valuable Professional award in the category DirectX/XNA five times in a row for his contributions in the community. Brecht has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing.Goussaert Thomas :

Thomas Goussaert graduated in Digital Arts And Entertainment (DAE), from Howest University. With a wide range of skills acquired by his studies, he explored the world of programming and game development. Thomas is always curious and eager to learn new things; always feeding his passion for programming. Now he's a lecturer at Howest University, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment (www.digitalartsandentertainment.com). It's nice to have a passion for programming, but it's even better to share it with the world! Thomas has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing



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