Liebe Besucherinnen und Besucher,
aufgrund unseres Sommerfestes sind wir am 03. September 2026 bis 14 Uhr erreichbar. Am 04. September 2026 sind wir wieder wie gewohnt für Sie da. Vielen Dank für Ihr Verständnis.
Ihr Team von Sack Fachmedien
Creativity in the Era of Machine Intelligence
Buch, Englisch, 214 Seiten, Format (B × H): 155 mm x 235 mm
ISBN: 978-3-032-21309-9
Verlag: Springer
In an age when AI is rapidly reshaping creative practice, this book bridges the worlds of design and technology to reveal how artificial intelligence is transforming both the tools and materials of creativity. The book argues that understanding AI — its inner mechanisms, possibilities, and limitations — is now as essential for designers as understanding color or composition. Drawing parallels between historical shifts in materiality and today’s algorithmic frontier, it shows how machine learning can become a new medium for human expression rather than a substitute for it.
Written by experts fluent in both design thinking and technical innovation, moves beyond surface-level tutorials to offer a systematic, accessible framework for creative professionals seeking to harness generative AI with intention and control. Through clear explanations of foundational theories, case studies of leading techniques such as diffusion models, ControlNet, and LoRA, and practical demonstrations within real design contexts, the book provides the knowledge and confidence needed to engage with AI critically and creatively.
Ultimately, is a guide to AI literacy for the creative community: a resource that encourages dialogue between designers and technologists, fosters trust in AI as a partner in innovation, and inspires new approaches to visual creation rooted in both technological depth and artistic vision.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Computer Vision
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Kommunikationswissenschaften Digitale Medien, Internet, Telekommunikation
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computer-Aided Design (CAD)
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Maschinelles Lernen
- Geisteswissenschaften Design Produktdesign, Industriedesign
Weitere Infos & Material
Introduction.- Part 1: Exploring Existing: Generative AI Tools.- Chapter 1: Generative AI tooling landscape.- Chapter 2: Dall-E and Midjourney: online image generation tools.- Chapter 3: Stable Diffusion: open source generative model.- Chapter 4: Other alternatives Introduction to alternative genAI tools in this space, such as Photoshop GenAI plugin, lookX.ai, NewArc.ai, PromeAi etc.- Chapter 5: Beyond out-of-box solutions: This chapter discusses the limitation of out-of-box generative AI solutions, and motivates Part 2 where customization techniques are introduced to solve these issues.- Part 2: Customizing Generative AI Models for Design.- Chapter 6: Model fine-tuning basics using pytorch.- Chapter 7: ControlNet: controlled image editing.- Chapter 8: LoRA for redefining semantics.- Chapter 9: InstructPix2Pix for precisely targeted image editing.- Chapter 10: Other technologies.




